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Showing results for tags 'Autotomize'.
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Version 2.3.0
1485 downloads
This program takes screenshots of your computer screen, checks if a pokemon is shiny, and either reloads the ROM from a savestate or pauses it. To check out testing and if you want to support, check this project out on Twitch at https://www.twitch.tv/gaminglegion01 or on YouTube at https://www.youtube.com/channel/UC6bPU1SmnZZXlETv1DlW91Q. This is where I am, almost, constantly live-streaming the project for testing and personal shiny hunting. This is the best place to see the most up-to-date version in action and see for yourself whether you think it's worth it or not. Currently, this program is limited and in progress. These variables will be fixed in the future but these are the current limitations: - Only works on 1920x1080 and 1280x720 size screen (not resolution) - Only works for Generation 2 and 3 games - Only tested in VBA-M so far - Game text speed set to Fast - Only works for the starters I have made HUGE strides, in terms of this project, in making this program better. I appreciate everyone who downloaded and supported this as I have been excited to get back into it. If you find any bugs let me know. Below is how you should set yourself up for each game before starting, as well as how the program works with the new changes. --- How it works --- Upon hitting the Start button, any instance of VMA-M will force close and reopen with some new user configuration, modified by this program. The program will then load the savestate in the first slot, save over it, and start detecting the inputted Pokemon. Once detected, the program will pause VBA-M and stop giving inputs. It should be noted that upon the program stopping by detection, stopping on button press, or stopping on close, the original user configurations will be re-added so that nothing will happen to your normal gameplay. --- Gold/Silver/Crystal Setup --- You want to align your player on the bottom side of the table facing the Pokeball of your choice. Drop a save in-game, then a savestate. From there you are golden. --- Ruby/Sapphire/Emerald Setup --- You want to align your player on the bottom or right side of the satchel facing into it. Drop a save in-game, then a savestate. From there you are golden. --- FireRed/LeafGreen Setup --- You want to align your player on the bottom side of the table facing the Pokeball of your choice. Drop a save in-game, then a savestate. From there you are golden. -
Details ID 475 Name Autotomize Description The user sheds part of its body to make itself lighter and sharply raise its Speed stat. Type Steel Qualities No DMG -> -Target/+User Stat Category Status Power 0 Accuracy 0 PP 15 Priority 0 Hit Min 0 Hit Max 0 Inflict None Inflict Chance 0 Turn Min 0 Turn Max 0 Crit Stage 0 Flinch 0 Effect 284 Recoil 0 Heal 0 HP Targeting Self Stat 1 Speed Stat 2 None Stat 3 None Stat 1 Num 2 Stat 2 Num 2 Stat 3 Num 2 Stat 1 Percent 0 Stat 2 Percent 0 Stat 3 Percent 0 Pokémon Through Level-Up Dex ID Icon Name Type Level(s) 205 Forretress 0, 1 208 Steelix 19 227 Skarmory 50 304 Aron 43 305 Lairon 47 306 Aggron 51 599 Klink 31 600 Klang 31 601 Klinklang 31 679 Honedge 18 680 Doublade 18 681 Aegislash 1 774 Minior 31 783 Hakamo-o 1 784 Kommo-o 1 797 Celesteela 43 800 Necrozma 47 805 Stakataka 31 856 Aggron (Mega) 51 864 Aegislash (Blade) 1 895 Steelix (Mega) 19 938 Minior (M-Orange) 31 939 Minior (M-Yellow) 31 940 Minior (M-Green) 31 941 Minior (M-Blue) 31 942 Minior (M-Indigo) 31 943 Minior (M-Violet) 31 944 Minior (C-Red) 31 945 Minior (C-Orange) 31 946 Minior (C-Yellow) 31 947 Minior (C-Green) 31 948 Minior (C-Blue) 31 949 Minior (C-Indigo) 31 950 Minior (C-Violet) 31 968 Kommo-o (Large) 1 969 Necrozma (Dusk) 47 970 Necrozma (Dawn) 47 971 Necrozma (Ultra) 47 Pokémon Through Egg Dex ID Icon Name Type 74 Geodude 524 Roggenrola 568 Trubbish 582 Vanillite
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Details ID 475 Name Autotomize Description The user sheds part of its body to make itself lighter and sharply raise its Speed stat. Type Steel Qualities No DMG -> -Target/+User Stat Category Status Power 0 Accuracy 0 PP 15 Priority 0 Hit Min 0 Hit Max 0 Inflict None Inflict Chance 0 Turn Min 0 Turn Max 0 Crit Stage 0 Flinch 0 Effect 284 Recoil 0 Heal 0 HP Targeting Self Stat 1 Speed Stat 2 None Stat 3 None Stat 1 Num 2 Stat 2 Num 2 Stat 3 Num 2 Stat 1 Percent 0 Stat 2 Percent 0 Stat 3 Percent 0 Pokémon Through Level-Up Dex ID Icon Name Type Level(s) 205 Forretress 0, 1 208 Steelix 19 227 Skarmory 50 304 Aron 43 305 Lairon 47 306 Aggron 51 599 Klink 31 600 Klang 31 601 Klinklang 31 679 Honedge 18 680 Doublade 18 681 Aegislash 1 774 Minior 31 783 Hakamo-o 1 784 Kommo-o 1 797 Celesteela 43 800 Necrozma 47 851 Aggron (Mega) 51 859 Aegislash (Blade) 1 890 Steelix (Mega) 19 931 Minior (M-Orange) 31 932 Minior (M-Yellow) 31 933 Minior (M-Green) 31 934 Minior (M-Blue) 31 935 Minior (M-Indigo) 31 936 Minior (M-Violet) 31 937 Minior (C-Red) 31 938 Minior (C-Orange) 31 939 Minior (C-Yellow) 31 940 Minior (C-Green) 31 941 Minior (C-Blue) 31 942 Minior (C-Indigo) 31 943 Minior (C-Violet) 31 960 Kommo-o (Large) 1 Pokémon Through Egg Dex ID Icon Name Type 74 Geodude 524 Roggenrola 582 Vanillite
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Autotomize Details ID (Decimal) 475 ID (Hex, Big Endian) 0x01DB ID (Hex, Little Endian) DB 01 Type Steel Range (Tiles) 0 Cuts Corners True Base Damage 0 Max Damage 0 Base PP 13 Max PP 30 Base Accuracy 101 Max Accuracy 101 Pokemon through Level Up ID (Decimal) ID (Hex, Big Endian) ID (Hex, Little Endian) Pokémon Level(s) 110 0x006E 6E 00 Steelix 19 277 0x0115 15 01 Forretress 32 302 0x012E 2E 01 Skarmory 50 379 0x017B 7B 01 Aron 43 380 0x017C 7C 01 Lairon 47 381 0x017D 7D 01 Aggron 51 382 0x017E 7E 01 Aggron 51 704 0x02C0 C0 02 Klink 31 705 0x02C1 C1 02 Klang 31 706 0x02C2 C2 02 Klinklang 31 877 0x036D 6D 03 Honedge 18 878 0x036E 6E 03 Doublade 18 879 0x036F 6F 03 Aegislash 1 880 0x0370 70 03 Aegislash 1 959 0x03BF BF 03 Steelix 19