Amazing hack, but one request;
It seems the patches modify the ROM in a way that confuses randomizers, could this be fixed? Having the fast early-game makes this a really awesome hack for doing randomized runs.
Specifically, NARCArchive::readNitroFrames (from Universal Pokemon Randomizer) seems to fail on an arrayCopy call claiming something is out of bounds, but it seems to work fine on the base platinum ROM.