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Jollygator

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Posts posted by Jollygator

  1. Hi, are there any action replay codes for pokemon musicals like get 10 fans or auto win musicals (without puttin on props) code besides the get all props code? If not, could someone create an auto win musicals code? I'm guessing there's an address that determines if you win or not, if there's a code that can locate the address and maximize it so that I don't have to put on props on my pokemon all the time for couple of hours, it'd be nice. Or just create some code that automatically gives me 10 followers/fans after the musicals.

    Can confirm there's some "score":

    20190913191856_Acrobat_Y5Tr39DnZ1.png.10b5642f41090eac19cdf4687275c597.png

    A code can definitely be made for this.

  2. There is

    Pokemon White (U) 1-Hit KO + Invincibility (Press R in battle to activate/L to deactivate)

    62000E00 1C224C06
    E2000E00 00000020
    1C224C06 CC013230
    D0024286 D1FA4294
    2400E000 47004800
    021B913D 022699C0
    D0000000 00000000
    521C6070 1C0E6868
    94000130 FDFF0000
    021C6078 F860F7F3
    D0000000 00000000
    94000130 FEFF0000
    021C6078 FEC2F63A
    D2000000 00000000
     

    Code for Pokemon White, but not for Pokemon Black, can someone create a code for Pokemon Black?

  3. 2 minutes ago, DeadSkullzJr said:

    There is a way yes, but the problem is the Pokémon being used. I could slap whatever Pokémon I wanted on there, however the problem is the data of the Pokémon, you see each Pokémon is unique, also consider the fact that Pokémon data is encrypted (not a problem for me though), the other thing is I’d have to make a whole list of possible Pokémon to use because such data is never the same (unless you duplicated). It’s not worth making a billion different codes just to fit the needs of a specific Pokémon you want.

    Is it hard to just make a code to slap a random pokemon ripped from a save file that's connected to the pokewalker once? lol I could do any pokemon if it;s hard for you. I really don't wanna buy a Pokewalker and a real game now that I threw mine away this year T_T

  4. 51 minutes ago, DeadSkullzJr said:

     

    Decided to look into this on my own for the sake of challenging myself. Afterwards I took a look at the documentation and found an error with it.

    First off, here is the code you wanted:

    Pokemon HeartGold/SoulSilver Pokewalker Steps Cheats

      Reveal hidden contents
    
    
    Pokemon HeartGold/SoulSilver Version (USA/Europe):
    (Press Select)
    94000130 FFFB0000
    62111880 00000000
    B2111880 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pocket Monsters - HeartGold/SoulSilver (Japan):
    (Press Select)
    94000130 FFFB0000
    62110DC0 00000000
    B2110DC0 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pocket Monsters - HeartGold/SoulSilver (Korea):
    (Press Select)
    94000130 FFFB0000
    62112280 00000000
    B2112280 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pokemon - Edicion Plata SoulSilver (Spain):
    (Press Select)
    94000130 FFFB0000
    621118C0 00000000
    B21118C0 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pokemon - Edicion Oro HeartGold (Spain):
    (Press Select)
    94000130 FFFB0000
    621118A0 00000000
    B21118A0 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany):
    (Press Select)
    94000130 FFFB0000
    62111860 00000000
    B2111860 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pokemon - Version Or HeartGold/Version Argent SoulSilver (France):
    (Press Select)
    94000130 FFFB0000
    621118A0 00000000
    B21118A0 00000000
    0000E714 0098967F
    D2000000 00000000
    
    Pokemon - Versione Oro HeartGold/Versione Argento SoulSilver (Italy):
    (Press Select)
    94000130 FFFB0000
    62111820 00000000
    B2111820 00000000
    0000E714 0098967F
    D2000000 00000000

     

    Second off:

    0xE704 - Pokewalker Steps (32-bit)

    0xE708 - Pokewalker Watts (32-bit)

    The documentation marked 0xE708 as the Pokewalker steps as well when it should have been the watts.

     

    Very weird nobody else made a code like this knowing a code for the watts exists, nonetheless, this will be in my cheat databases for the upcoming update!

    First off thanks for the code. But is there a way to make it so that there is a "connected pokemon" to the pokewalker without connecting my save file to an actual pokewalker? I don't have a real pokewalker and my save file has never been connected to a pokewalker so using the code you gave us does nothing. Do you know any way around this?

  5. 1 hour ago, theSLAYER said:

    Maybe step counter isn’t stored on the save?

    Need to check the documentation, but if it isn’t stored in the save, and is only stored on the Pokewalker, it’ll explain why there’s no codes for it. (Either that or the save displays the step counter, but that value is read only from pokewalker, so modifying it doesn’t affect anything)

    Can you check on it and tell me? I don't understand those things.

  6. 14 minutes ago, theSLAYER said:

    Does the max steps even go up that high?

    This code is supposedly for max steps.

    To activate, press select. (US game)

    94000130 FFFB0000
    62111880 00000000
    B2111880 00000000
    0000E718 0098967F
    D2000000 00000000

     

    Also, refrain from multiposting. I’ve merged your posts :)

    Yeah as I thought, that's the 9,999,999 WATTS code. I just checked. They are confused easily. I don't think there's a steps code out there yet.

  7. Hi does anyone have a save file with BWB2W2 that’s legitimately connected to the dream world once? I’d prefer the save file to be in the beginning of the game and not cheated or hacked in any way but any save file would be fine. If anyone has one for any of the 4 games please give it to me. I’m collecting a save for each of the 4 games so please upload if as much as possible.

  8. 24 minutes ago, DeadSkullzJr said:

    I looked into this, I may have to recreate the code, during testing I was able to make it so the trainer still stands even on the mud, but I still haven't gotten the chance to figure out the getting stuck in the mud part yet.

    Please figure it out. Getting stuck in mud is so annoying when trying to get every item in the route. Currently replaying DPPt and mud is hell *_*

  9. Hi guys, I got this code:

    Never Fall Into Swamp Code for Pokemon Platinum (U):

    62063CA8 FA52F79C
    02063CA8 FA52F79C
    02000150 28A546C0
    02000154 28A7D005
    02000158 1C04D003
    1200015C 00001C28
    0200015E FDA5F063
    02000162 E7F93801
    12000166 000046C0
    D2000000 00000000

    But it doesn't work. I tried with other languages but they all don't work or freeze the game. Anyone could possibly fix this code?

  10. 4 minutes ago, theSLAYER said:

    Also this is something you can do yourself :3

    image.png

    When it prompts you to copy event constants to clipboard, select Yes, then paste them into notepad.
    This is what I got:
    image.png

    I was initially confused to why it's 32->33 (I was expecting 0->1), and apparently you started with 32 met
    image.png

     

    edit: I changed 62 and 73 to 100, and see what I got:
    image.pngimage.png

    After reading this 2 times I understand how it works wow. YOU ARE AMAZING THANKS ILL TRY TO GET THE REST OF IT TOO THANKS SM

    • Like 1
  11. So here it is:

    I did NOTHING on the save except get on it, use the explorer kit, talk to another player, come back up and then save.

    Pokemon Platinum (U)

    Save Before Greeting: https://www.dropbox.com/s/7vyrblu3q600rbn/Platinum (U) (Before Greeting).SAV?dl=0

    Save After Greeting: https://www.dropbox.com/s/pgwprm4omvbwcnp/Platinum (U) (After Greeting).SAV?dl=0

    Would really appreciate it if you could help me figure this out

  12. 7 minutes ago, theSLAYER said:

    The records are probably different from standard event constants.
    If you got a save that is before meeting 1 person, and a save that is after meeting 1 person, perhaps we can see which constant is written to.

    Wow really? Could you give me a few minutes, I can prepare a save for you if you could possibly look into it wowwww

  13. Thanks for the codes but yeah I want to specifically receieve them from Mr. Goods. I looked for it everywhere but there aren't any. I also tried various save editors and made my records all 100 and talked to him but he won't give me. If anyone could help, please do so! There's just something different about editting the records raw. For example, earlier today, I tried editting my records to have talked to 32 people underground to trigger Spiritomb but it didn't work, I had to legitimately talk 32 people using DS communication but the records is still showing the same 32 people. I wonder what's different. I bet this is the case for these crystals too. There's some constant that gets flagged to trigger Mr Goods... OCD

  14. Can someone make a code/way to edit the save to make Mr Goods (in Hearthome City) give the achievement crystal underground goods? They are this:

    20190825220326_chrome_Sfu6NMsdI2.png.1be765da3ec9b62b23338025125d1e6d.png

    Simply editing stats in underground records stats of my savefile with PKHex does not seem to trigger him to give me the goods. I also tried editting the records to 100 and then legitimately talking for the 101st time and then talking to Mr Goods but he doesn't give me the Blue Crystal.

     

  15. 2 hours ago, BlackShark said:

    Which features are you missing?

    Well to start, editing trainer data like how many Pokémon caught, hatched, link traded, battled and even how many passerbys passed on c gear.

    A lot of the trainer data editing is not present in PKHex for gen V unlike other generations like gen 6 or 7... Do you know any programs that will allow editting like how many times fishes, etc... for gen v? I just want to complete some medals easily

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