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Ky00uN

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Everything posted by Ky00uN

  1. Holy shit, that's amazing! Thanks a ton. I stayed up until 3:30am yesterday, but any hex-modification resulted in "save-file is corrupted"-message in game.. Had i known there was a way to attempt to fix it with PKHeX (assuming this message comes up when the checksum is not right).. That would have been nice Time to flash this save onto my real game cartridge
  2. Cheers! I'll give it a couple more tries to actually fix this/find out what the problem is by comparing these two, but this is way better than having no safe-file at all.
  3. I am sorry, maybe I should have worded myself better. In a direct diff, there is a large portion of badSave that was written with zeroes only, but the goodDiff has many values in there... hmm, investigating further. Also, I actually also tried cheat codes (from within the journal, as this is the only thing accessable), but I couldn't find anything to work with.
  4. Hi, I should have created a backup before trying to edit anything, and IIRC this is the one I uploaded. With all these weird coordinates. For good measures, I'll upload the file straight from my N2DSXL SD Card again here, but it should be the same. POKEMON P.0.sav What also could be of use: I just downloaded a hacked save(one that worked), tweaked and did 2 SAV files: One in a "good" void (can load save-game), one in a "bad" void(cannot load save-game). So there shouldn't be much diff other than location and some other things that probably cause my problem. Currently looking at the diff. Also uploading these files here~ badSave.sav goodSave.sav
  5. Hi there. When I once tried out the Arceus-Glitch, I accidentally saved in the wrong location within the void. Now when I try to load my save-file, I can press "continue", then the Journal opens and works normally. When closing the Journal, I simply get a black screen. No sound, no nothing. I recently got a N2DS and dumped the save-game from the original cartridge and looked at it with PKHeX. Couldn't open "Trainer Info", because an IndexOutOfBoundException. My guess is for the coordinate input-elements, because when I used Pokesav to open them, they showed as such: Now I thought this was the issue. Changed coordinates to known, working ones: 411, 112, 1, 882. (I just created a new save-file and saved at the beginning to find out these coordinates). This unfortunately did not fix the problem, it still just black-screens. More Info: Pokemon Perl (GER), Save-File is in the attachments. Maybe someone here knows what could be up. All other flags seem quite normal in comparison to another save-file. Would be great to get to play my old Perl Savegame again. PS: Yes, I also used a friend's ActionReplayDS back then, which is painfully obvious when observing the save-file EDIT: Apparently, some Youtuber called it an BSOD, here is a video showing my problem (at the very end, I at least still get the Journal): POKEMON P.0.sav
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