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baki

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Everything posted by baki

  1. Thanks! Seems to be working well for now past the initial cutscenes. Makes sense that GTI is the least accessible. I'll report if anything goes wrong. Edit: Choice of Pokemon is noted, I'll pick something more sensible.
  2. Hiya, I posted before. Got a new issue. I'm able to successfully repack GTI starter mod builds but they don't seem to work when I test them with Citra. Is that an emulation-specific problem or something else? Here's my modpack for reference. ModPack 1.0.0.zip
  3. When I try to build a Starter Mod on Gates to Infinity, I get the following errors and the editor doesn't build anything. The Starter Mod is perpetually stuck on 'Extracting Portraits....' in the build progress System.NotImplementedException: EU regions of GTI are not currently implemented. at SkyEditor.ROMEditor.MysteryDungeon.PSMD.Projects.PsmdStarterMod.VB$StateMachine_17_FixCodeBinGti.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\MysteryDungeon\PSMD\Projects\PsmdStarterMod.vb:line 192 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.ROMEditor.MysteryDungeon.PSMD.Projects.PsmdStarterMod.VB$StateMachine_29_Build.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\MysteryDungeon\PSMD\Projects\PsmdStarterMod.vb:line 790 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<BuildProjects>d__39.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<BuildProjects>d__39.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<Build>d__38.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.Projects.Solution.<Build>d__37.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.ROMEditor.DSModSolution.VB$StateMachine_5_Build.MoveNext() in C:\BuildAgent\work\c4ac4fe3838706c2\SkyEditor.ROMEditor.Windows\DSModSolution.vb:line 60 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at SkyEditor.Core.ApplicationViewModel.TaskProgressReporterWrapper.<Start>d__32.MoveNext() Not a smart fellow, please help me! Thanks EDIT: Nevermind, I stopped being a PEBCAK and pulled a US build.
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