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FabiuS_PRO

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  1. Hi, i'm modifying USUM games with pk3s. Is there a method to make trainers smarter? I've flagged all 3 AI bits (basic, strong,expert) but the ai doesn't make right choice sometime. Is there a method to force AI to use stats move first (sword dance, nasty plot or other) before attack? I noted that if the AI can 2 hit ko my pokemon never use stats move first; otherwise if would necessary 3 o plus turn to ko, use stats move first. Also Poke change flag seems not work for some trainer. Works only for the trainer that have this flagged defalut programmed (important npc) Someone can help me? Thanks a lot
  2. Thank you so much. And another question. What is the difference of flags "Base" "Strong " and "Expert" I saw that some NPCs has only "Base", some "Base" and "Expert" and others all three Thank you
  3. Hi, i'm new on the community. sorry if i wrote you a private message. I want only to know how is one function of latest version Pk3ds I've searched everywhere on the web but i didn't find anything. I saw that there are some new flags called Trainer.AI bits What change does in game the flags "No Without", "Poke Change", "Double", "Battle Royal" an "Item" ? "Item" I suppose that gives the possibilities of use or not the item support such as Potions and restore Please reply me Thanks a lot
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