Posts posted by HakuEdoTensei
Just now, theSLAYER said:
at least my requirements for it, are almost impossible.
You can't have max contest stats and be in a beast ball at the same time (yet) XD
I would expect you to.
It was carefully slipped in, with fans of that franchise in mind ><
Very clever... Lets count in Spanish
Thats too op tho. And you get 1m at the end of S&M too
One last time then!
Name: Glacier Freeze Collapse
Freeze Dry Z move
Attack: Base 110, Never misses
Description: The user surrounds the foe with a huge glacier, which splits in half, and collapses on the foe.
Ok guys one update. Try to make it not super sayan levels like my god1 minute ago, theSLAYER said:
Planetary Aura Sphere
The user lets loose a blast of aura power from deep within its body at the target, with 3 other aura blasts orbiting the main one.
This attack never misses, and hits even if the target protects itself or cannot be seen.
Always hits, even during semi-invulnerable turn.
Ghost types are not immune to this attack.
Mega Evolve Lucario in battle, and Aura Sphere will change to Planetary Aura Sphere if it has:
6 Perfect IVs (no Hyper training), max EV in Special Attack,
max friendship, traveled across the world, defeated a Ninetales in its Lifetime, max all contest stats, caught in a Beast Ball.
source of Mega Lucario image: http://elsdrake.deviantart.com/art/Mega-Lucario-v2-428446123
I get that Ninetales reference too lol
3 hours ago, theSLAYER said:
yeah, just talking about pokaymenz goh.
Oh god yeah, I've got too much useless candy too.
If only we can crush em up into dust.
That'd be nice. Also I think if they did add that, you'd need a grinder that would cost... maybe 10,000 pokedollars
11 hours ago, wrathsoffire76 said:
Oh, you guys just having a casual conversation here on this random thread?
I dont mind that they're talking. If I did i'd have intervened by now18 hours ago, jasenyoface said:
Our Admins are da best, HakuDdo!
Off topic @theslayer: bit since you’re here. I caught four, count’em, 4 Ditto yesterday!
55 minutes ago, theSLAYER said:
Thanks so much!
On 7/12/2017 at 5:35 PM, jasenyoface said:
REANIMATION! Time to revive this
Lol like Haku
On 7/18/2017 at 9:19 AM, jasenyoface said:
If you would like to change you user name please submit a support ticket at this page: https://projectpokemon.org/home/forums/forum/145-support/
A staff member will review you ticket.
This Forum is the wrong place to make this request.
Made one but no response
Lets go again!
Move: Bite of the Toxic Moth
Attack: 80 base, Never misses
Description: A toxic moth (Venomoth preferably) bites a foe with extreme power. It never misses, and has a 90% chance of Poisoning or a 15% of Paralysis
Ok my turn
Name: Oragami Chaos
Attack: 95 base, 70 hit rate
Description: The user creates Oragami that cut opponents skin and tissue. It may cause Paralysis at a 30% chance
Title says it all...
Sorry if vague CX
Hi! I have decided to create a topic to figure out some peoples ideas of moves... This isn't Pokemon exclusive, it can be for anything. The rules are simple. State a move, its typing/what its like and its strengths and weaknesses. They can also be things like Dojutsu/Kekkei Genkei (if you know what they are).
Great! I look forward to your responses!
On 19/05/2017 at 8:50 AM, jasenyoface said:
On 9/4/2017 at 4:24 PM, teddywestgeass said:
Adding back the contest from gen 3 would be ideal, but I'm not sure if it's even possible to port minigames or things like that. If it were, I'd absolutely be adding to Pokeathlon alongside it.
My thought process as of now is to have tons of story arcs that all connect but don't need to happen in any particular order. Like, once you complete a certain amount of the game, the region you fly to next is completely up to you. There are some that will have to be explored at certain points, but I'd make it free exploration for the most part. (Think Kingdom Hearts, particularly Chain of Memories). The obvious issue with this is good level pacing, since I don't want a post-Ecruteak situation (both decisions are challenging at first but once you go the other way everything is under-leveled).
Character Customization isn't really a huge interest of mine. I think the closest thing I'd consider to that is having an array of starting characters to choose from, and have you start from a different region depending on who you pick, changing the story in the process and giving the game greater replay value. But given that there's already space issues I wouldn't do that unless it was feasible.
As for post game... you're able to re-battle the elite four and conference tournament of every region, and the conference in particular is randomized after the first story one so you'll always have different outcomes. ALSO, the conferences will have double battle versions where you can compete alongside other main characters. Plus, there's so much to explore in the game. NPCs, The same places you've been but in different seasons, etc. I'll definitely be adding to this list as I work on the game and come up with ideas.
What about a plot with the choice to go with the villain team? Like if you wanted to be a criminal for once?
Hey! Erm... On this hack, you might want to think about Post Game. I get the storyline is going to be MASSIVE, but the thing is, after the game, you should think about adding things like Contest or Pokémon Refresh etc. If you kept on restarting the game OVER and OVER and OVER it would get really boring after a while. Maybe it could be decision affected? That would give a unique twist. Say for example:
Character (Lets say Prof.Oak)
Villans (Team Flare)
Oak: Will you take down Team Flare?
Yes would lead to a sub plot, whearas if you chose No, it would affect the reigon or something. Like the UB quest.
And maybe Character Customization? I know it would have no point as you cannot play online, but seeing the sprite change would be nice.
These may be big features, but these are my thoughts
7 hours ago, evandixon said:
All of them for you
Took ages to upload...
NOT MINE! THESE ARE THE GEN 7 SETS ._.
019 ★ - Rattata - 547E1CBF25E6.pk7
020 ★ - Raticate - 54DB1CBF25E6.pk7
026 ★ - Raichu - 648E1CBF25E6 (1).pk7
027 ★ - Sandshrew - CCCE1CBF25E6.pk7
028 ★ - Sandslash - CCC11CBF25E6.pk7
037 ★ - Vulpix - BBF41CBF25E6.pk7
038 ★ - Ninetales - BC351CBF25E6 (1).pk7
051 ★ - Dugtrio - 34001CBF25E6.pk7
052 ★ - Meowth - 243F1CBF25E6.pk7
053 ★ - Persian - 25121CBF25E6 (1).pk7
074 ★ - Geodude - 19AA1CBF25E6.pk7
075 ★ - Graveler - 19B41CBF25E6.pk7
076 ★ - Golem - 19481CBF25E6.pk7
088 ★ - Grimer - 49A21CBF25E6.pk7
089 ★ - Muk - 49411CBF25E6.pk7
103 ★ - Exeggutor - 4E261CBF25E6.pk7
105 ★ - Marowak - 39131CBF25E6 (1).pk7
718 - Zygarde - E21500000000.pk7
724 ★ - Decidueye - 0F7B1CBF25E6.pk7
727 ★ - Incineroar - 43991CBF25E6.pk7
730 ★ - Primarina - 30321CBF25E6.pk7
733 ★ - Toucannon - 4E971CBF25E6.pk7
735 ★ - Gumshoos - 2E8D1CBF25E6.pk7
738 ★ - Vikavolt - 54951CBF25E6.pk7
739 ★ - Crabrawler - 43251CBF25E6.pk7
740 ★ - Crabominable - 43E01CBF25E6.pk7
741 ★ - Oricorio - 2E961CBF25E6 (1).pk7
741 ★ - Oricorio - 2E961CBF25E6.pk7
741 ★ - Oricorio - 3E961CBF25E6.pk7
741 ★ - Oricorio - 46961CBF25E6.pk7
743 ★ - Ribombee - 336F1CBF25E6.pk7
745 ★ - Lycanroc - 4B0A1CBF25E6.pk7
745 ★ - Lycanroc - 43411CBF25E6.pk7
748 ★ - Toxapex - 46D61CBF25E6.pk7
750 ★ - Mudsdale - 2F301CBF25E6.pk7
752 ★ - Araquanid - 365A1CBF25E6.pk7
754 ★ - Lurantis - 3A2D1CBF25E6.pk7
756 ★ - Shiinotic - 35231CBF25E6.pk7
758 ★ - Salazzle - 35B31CBF25E6.pk7
760 ★ - Bewear - 445D1CBF25E6.pk7
763 ★ - Tsareena - 3C841CBF25E6.pk7
764 ★ - Comfey - 36D71CBF25E6.pk7
765 ★ - Oranguru - 1BA71CBF25E6.pk7
766 ★ - Passimian - 1CB01CBF25E6.pk7
768 ★ - Golisopod - BF421CBF25E6.pk7
770 ★ - Palossand - CD681CBF25E6.pk7
773 - Silvally - D46200000000.pk7
774 ★ - Minior - 07191CBF25E6.pk7
775 ★ - Komala - BD1F1CBF25E6.pk7
776 ★ - Turtonator - 29281CBF25E6.pk7
777 ★ - Togedemaru - 265C1CBF25E6.pk7
778 ★ - Mimikyu - AEAD1CBF25E6.pk7
779 ★ - Bruxish - B6AD1CBF25E6.pk7
780 ★ - Drampa - B8AC1CBF25E6.pk7
781 ★ - Dhelmise - E8A61CBF25E6.pk7
784 ★ - Kommo-o - 72FD1CBF25E6.pk7
785 - Tapu Koko - 8C9200000000.pk7
786 - Tapu Lele - 8CC000000000.pk7
787 - Tapu Bulu - 8D0900000000 (1).pk7
787 - Tapu Bulu - 8D0900000000.pk7
788 - Tapu Fini - F07400000000 (1).pk7
788 - Tapu Fini - F07400000000.pk7
789 - Cosmog - 1A4800000000.pk7
791 - Solgaleo - 8D3B00000000.pk7
792 - Lunala - 8D2F00000000.pk7
793 - Nihilego - 8EB000000000 (1).pk7
794 - Buzzwole - B50200000000.pk7
795 - Pheromosa - 1E3F00000000.pk7
796 - Xurkitree - 8A7200000000.pk7
797 - Celesteela - 8AC900000000.pk7
798 - Kartana - 631200000000.pk7
799 - Guzzlord - 9E4C00000000.pk7
800 - Necrozma - 733700000000.pk7
Just now, coltonsmogon said:
It'll be a powerhouse...
This is dragging on lol.
Just now, coltonsmogon said:
Agility to keep it's speed up... Ice Punch for elimination of Salamence and most Dragon-types... Earthquake to take out most Fire-types (& other Metagrosses as well :P)... and Meteor Mash (basically it's signature move :P) just because it can take out many kinds of Pokémon in a pinch...
Yus. Its moveset is very tasty
6 minutes ago, coltonsmogon said:
It might need a reroll of the PID/encryption constant though. Not a problem. Glad to see that it was a minor mistake. Decent moveset to boot as well...
On 23/03/2017 at 7:22 PM, coltonsmogon said:
Problem is, for some reason, it thinks it's a Mystery Gift when it isn't one. I'm puzzled as to how I can fix that error... Also, it's coming at Level 45 if you were wondering... It says "Error: Unable to match to a Mystery Gift in the database."
Here's the pk7 if you want it in it's current state:
You have clicked the 'Fateful Encounter' box. Thanks! I saw your reasoning for edit lol:
Wanting to see if KittyCats can fix the Mystery Gift error I'm having
What do u think the new Eevee type is going to be?
in Generation 8
I would have to say definitely not a dragon type. I know a lot of people want it but it's not gonna happen. It will probably either be a rock, steel or fighting type. Maybe a ground type but that would be bland.