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Posts posted by Asia81
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Yeah, I found, thanks.
Edited and it's working.
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By icons/sprites, I mean something like:
http://i.imgur.com/q7KcXUN.png
Do you know where is the GARC?
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I compiled the latest version of pk3DS and PKHeX if someone want:
https://gbatemp.net/threads/release-latest-build-of-pkhex-and-pk3ds.394414/
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Oh, I need to build it myself
Sorry, thanks

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Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.
************** Texte de l'exception **************
System.ArgumentException: Impossible de modifier la collection d'éléments lorsque la propriété DataSource est définie.
à System.Windows.Forms.ComboBox.CheckNoDataSource()
à System.Windows.Forms.ComboBox.ObjectCollection.Clear()
à PKHeX.SAV_PokedexORAS.Setup()
à PKHeX.SAV_PokedexORAS.B_FillDex_Click(Object sender, EventArgs e)
à System.Windows.Forms.Control.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnClick(EventArgs e)
à System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ButtonBase.WndProc(Message& m)
à System.Windows.Forms.Button.WndProc(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Assemblys chargés **************
mscorlib
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
PKHeX
Version de l'assembly*: 1.0.0.0
Version Win32*: 1.0.0.0
CodeBase*: file:///C:/Users/Shanon/Desktop/Logiciels%203DS/Edition%20Toolbox%203DS/Save%20Hacking/Pok%C3%A9mon/PKHeX/PKHeX%20(04-04-15)/PKHeX%20fr.exe
----------------------------------------
System.Core
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.Data
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
mscorlib.resources
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Numerics
Version de l'assembly*: 4.0.0.0
Version Win32*: 4.6.79.0 built by: NETFXREL2
CodeBase*: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.
Par exemple*:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
http://image.noelshack.com/fichiers/2015/32/1438803386-sans-titre.png
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For me, the SDMH Editor corrupt the icon.bin file
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a/1/6/0 - trainer mugshots
Use Garc Tool for extract the GARC.
bclimtest.exe for open a bclim and export a png.
png2bclim.exe for repack a png in a bclim.
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main user interface ?
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Thanks for the new garc tool in pk3ds, but possible to update GARC Tool.exe too ?
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it's the same way with pasta
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You said rom, but rom from .3ds or .cia ?
Assuming if you are using RxTool, it's from a cia.
MAKE ALWAYS A BACKUP FROM YOUR SAVEGAME BEFORE IMPORTING IT.
I'm not responsible if something went wrong.
Launch RxMode.
Open SavaDataFiler.
Export the save from your CIA (Y then A).
Close SavaDataFiler.
Insert your cardrige (always in RxMode).
Open again SavaDataFiler.
Go in SD tab.
Highlight your Game TitleID.
Press A for import the save in your cardrige.
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Sky3DS cannot run edited ROMs.
You can but only on N3DS and with NTR+LayeredFS (so up to 9.2 max)
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find another cia
what are you using ?
gw ?
cfw ?
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Updated with new stuff and new links
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Is there a way to edit / open the Map Textures (a/0/1/4)?
why you can't ?
just use the edit tab
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And another thing, the "Randomize!" button in MoveStat -> MoveEditor doesn't seem to work, nothing happen.
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I don't understand how to increase the levels when i randomiz the wild pokemon.
I try to play with the % (i tried 10%, 50%...) in the Hord tab, but nothing happen.
I want increase the difficulty.
For exemple, a wild Pokemon Level10, I want it to become Level15, so increase the levels by 50%.
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With the MapEditor, it's possible to add an item on the floor in a ball ?
Or Even hidden (like on a rock)
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sorry, but i deleted the files because i failed something in the GARC.
I fixed it, i just need to upload the files again.
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Non, tu dois faire le CIa toi même.
Mais j'ai réussi à reconstruire la hack dans un patch en un petit CIA, qui permet également d'aller online.
No, you need to make the CIA yourself.
I have sucessfully rebuild the hackrom in a little PatchUpdate14.cia for X and Y
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Pokémon neo X full .cia?
Alguien habla español?
Solo hablo francés e Inglés, lo siento
Ohana3DS (BCH Tool) [Deprecated]
in ROM - 3DS Research and Development
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