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isleep2late

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Posts posted by isleep2late

  1. I keep forgetting to post this and I don't even have the time to test this out, but when hacking a ROM, if you set fully evolved Pokemon to evolve to themselves at level 100, would they then be considered "NFE" thereby making eviolites give them Def/SpDef boosts? I haven't done any ROM hacking/editing in a while, but I know you can change the way Pokemon evolve and choose what they evolve into. If someone can test this out, it should theoretically work on both Black/White(2) and XYORAS.

    Otherwise, I guess you could set them to evolve to a dummy 'mon (Mewtwo evolves to Caterpie at level 50). Let me know if this works for anyone

  2. Hello everyone!

    I don't know if there was any demand for this or if anyone really cared, but I've spent what little free time I had over the past 6-7 months creating this. It's a Fire Red save file you can open/import in any GBA emulator, and it contains every single pokemon, shiny, with legitimate stats, holding every legal ribbon it can own, having perfect IV's/EVs/ with Smogon competitive movesets. Basically anything you can possibly think of, it's on here. All completely "legal" in the sense that it will (should) pass all legality checkers and will transfer over to the newer generations without any red flags. NFE Pokemon like Charmander are level 98 and Charmeleon 99 in case you want to evolve them. For every non-bred Pokemon, I used the relevant PID Finder Method to ensure legitimate PID values for the designated event. I also gave the trainer 999 of every time, max money, etc etc. It took me forever to make this, but I finally finished it and want to share it with the world!

    I plan on sharing this via Dropbox to YouTube, but I thought ProjectPokemon should hear about this first, especially if the community might find some use for this in terms of research & development. Here are the files along with a copypasta from the Readme I plan on attaching to the Dropbox:

    <attachments below>

    Spoiler

    "There are too many people who have contributed to this project without my consent.
    Kaphotics was an invaluable resource in providing essential information on this endeavor, as well as contributing a slew of .3gpkm Celebi files.cH053n is a user who helped guide me on finding the correct PID values to create what would otherwise be a "legitimate" event Pokemon.
    KazoWAR created A-save, the most useful 3rd gen save editor I've found. Other save editors used in this endeavor include Metropolis, Encyclopedia, Ciro's, and Pokestock

    I really wish I could thank more people, I'm sorry. But if you've ever submitted a .3gpkm or 3rd gen .pkm file, you are more than likely someone I should thank.

    Some things to note:
    -Pichu will not transfer over with Surf. It CAN legally learn Surf in Fire Red/RSE, but even legit Pichu's with Surf will be locked into staying in 3rd gen :(
    -The Jirachi will not transfer over even though it is legit. This was the Pokemon that took the longest to obtain. In the large folder with the individual .pkm files you will see a non-shiny version of Jirachi that WILL transfer to future gens. That's because even though you CAN get a shiny Jirachi (extremely, extremely rare, and if you see one irl it's probably hacked), Nintendo did not intend for you to have one, lol.
    -Ditto is not shiny. That's because it's 6IV. What would you rather have, a shiny Ditto, or a foreign perfect IV one that you can use to breed competitive Pokemon?
    -Certain Pokemon are not perfect IV, even though they don't have Hidden Power. That's because HP is a valid option to have on this Pokemon, so I wanted to leave you with the option.
    -Some aren't shiny, I know. That's because they're probably from Colosseum or some shit. But I gave them the best stats they could possibly have, though it can't be perfect (if you want it to look legitimate).

    -You'll notice that the items are a little disorganized. I tried to give you guys some special stuff, like exclusive non-Fire Red items, Old Sea Map, Mach/Acro bike xD

    (PS: The Item Bag + PC can't hold EVERY single item written in the code of the game. So I gave you only the "really good" items.)

    -The Party pokemon are a little messed up. That's because they're the exact team that Twitch Plays Pokemon used to beat the Elite Four.
    -The last set of 6 Pokemon in Box 14... enjoy :) They're the only ones blatatly hacked.
    I gave them 252 EVs in every stat and illegal movesets. They're what you would call "Hackmons".

    WHAT THAT MEANS IS THAT THERE IS NO SINGLE SAVE EDITOR THAT YOU CAN USE ON THIS FILE THAT WILL 100% RETAIN EVERY DETAIL I INCORPORATED. A-save has a 510 EV restriction, so if you open this using A-save and re-save, the hackmons won't hae 252 EVs in every stat. Metropolis can't read Japanese text, so if you use it on this save then the Japanese Pokemon will have messed up names."


    [Mods: I wasn't exactly sure where to post this, since it does contain many Event files but is obviously more than just events. If you need me to move this or remove it, please let me know and I will be more than happy to oblige.]

    Thank you for your time,

    isleep2late

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  3. Warning: Please do not get scammed on Wi-fi trades. Anyone who offers you an "egg" of Volcanion, Hoopa, or any hacked Pokemon claiming they can be traded is lying to you.

    Deeply apologize if this is the wrong place for this, so mods feel free to do what is appropriate. I thought I'd post this in R&D because I have done a bit of research into these two topics and it appears to be of particular interest to many people who have questions about getting a Japanese 3DS and whether a Volcanion, Hoopa, or other hacked pokemon can be obtained by hacking the Pokemon as an egg (as a way to bypass the legality checkers on Wi-fi services). I also feel this has been asked MANY times in other threads and will continue to be asked by newcomers. Here are some clarifications regarding what you can or can't do with a Japanese 3DS and/or using Pokebank if you have the Cyber Save Editor 3DS by Cyber Gadget, and some myth-busting regarding trading hacked eggs:

    You will need a Japanese 3DS if you:

    1. Bought a new Japanese X/Y game so you can initiate gameplay of the game and advance until you get the pokedex (or whatever the checkpoint is to enable use with Cyber Save Editor

    2. Would like to trade eggs (for some reason) from your Japanese game to your non-Japanese game (Pokebank will not store eggs)

    3. Want to have Latiosite, Latiasite, Soul Dew, Sacred Ash, or any of the other unreleased items (Pokebank does not allow storage of items, held items will be sent to your bag if you try to store them in Pokebank). These items can be traded to your non-Japanese game via local trade. That's about everything I can think of right now.

    4. Don't care for trading permanent Mega Pokemon to your non-Japanese game, as this cannot be done via local trade.

    You can use Pokebank on your non-Japanese 3DS if you:

    1. Have a used copy of a Japanese Pokemon X or Y cartridge that has been sufficiently advanced to enable Cyber injecting.

    2. Want to transfer permanent Mega Pokemon to your non-Japanese game, as this is cannot be done via local trade.

    3. Don't care about obtaining unreleased items on your non-Japanese 3DS. OR you don't care about having hacked eggs (which cannot be traded via wi-fi, more on this next).

    Now to bust the hacked egg trading myth:

    <- For anyone that really doesn't believe me when I say it doesn't work, here is proof of it, because a lot of people that come up to me about it want to know for sure (not sure if any of them read this forum).

    Furthermore, I think hacked eggs can in fact be sent to Wondertrade. However, I have heard that the receiving end of any hacked eggs will get a bad egg that will never hatch. I'm not sure whether this can be confirmed, but my suspicion is that wonder trading hacked pokemon was the cause of all those bad eggs floating around wonder trade last year.

    I really hope this helps. Thanks for readying.

  4. For anyone else who struggled with perma-megas (doesn't seem like anyone here had any trouble with it so far, but just in case), it only works when you set the mega-pokemon into one of your PC Boxes (as shown in Kaphotics' video). If you try setting it in your party, the game simply converts it to its normal form. However, you can take it out of the box into your party and it will still retain its mega form. At least this is true from my experience, if anyone else can confirm.

  5. Hey planetpatrick! If you're asking about how to find the Secret ID for PokeGen, go to the right-most tab labeled "OT/Misc" and you'll see two text boxes next to "ID:" the second box is for secret ID.

    If you're asking about how to find the secret ID of your actual trainer in the Pokemon Black game, my way might be a bit complicated. The way I find my secret id in pokemon black is to 1) catch a pokemon you don't need in-game 2) trade your pokemon to a ROM (if you're not already using a ROM). This can be done with an R4 DS flash card. 3) open up PokeGen and view your save file 4) look at the pokemon you caught in-game and there should be an "OT" (Original Trainer) tab/section where the program displays both your Trainer ID and your Secret ID. As long as you caught it in the game with the trainer whose secret ID you want to find, it should be the same secret ID.

    If you don't have a flash card, I believe there are Action Replay codes that help you find your Secret ID, but since you posted under PokeGen I just assumed you have access to PokeGen. A quick google search will get you the AR codes you'll need if that's what you're looking for.

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