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hunter71485

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About hunter71485

  • Birthday 07/14/1985
  1. <p><p><p><p><p><p>QSFP+ Loopback adapter modules are used for testing QSFP ports on system boards and QSFP switches. The electrical loopback provides a cost <a href="<a href="<a href="<a href="<a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a>" rel="external nofollow"><a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a>" rel="external nofollow"><a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a></a></a>" rel="external nofollow"><a href="<a href="<a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a>" rel="external nofollow"><a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a>" rel="external nofollow"><a href="<a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a>" rel="external nofollow"><a href="http://cableswzt.livejournal.com/3503.html" rel="external nofollow">http://cableswzt.livejournal.com/3503.html</a></a></a></a></a>" rel="external nofollow">XFP Cable</a> effective method for QSFP port testing. Transmitting data from the host is electrically routed (internally to the loopback module) to the receiving data outputs and back</p></p></p></p></p></p>

  2. Playing on desmume for a while now, just finished Mistralton City Gym, and I encountered this strange problem: My Volt White 2 cannot save. It simply continues to play the BG music while the screen is frozen, and the dots that color up to indicate saving progress does not appear at all. Save states work, but I doubt that will get me past the post-credits playthrough (which requires saving). I have tried deleting the save in the folder, then quitting the game, and loading the save state to save again, but it still freezes. Has anyone encountered this bug before? Any solutions available?
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