First of all, sorry if this has been addressed elsewhere.
Question: Why does the code generator generate such large codes for 4th gen games compared with 5th gen codes, or pokesav generated codes? (for me at least)
Information:
- Trying to generate the codes for diamond/pearl, and I have tried the other 4th gen games to check the file sizes, and get the same sizes.
- The size of the .xml file for 12 pokémon from pokégen in 4th gen is 33 kb.
- The size of the .xml file for 12 pokémon from pokesav in 4th gen is 9 kb.
- The size of the .xml file for 12 pokémon from pokégen in 5th gen is 8 kb
- I can only put one pokémon into my pokémon diamond using the pokégen codes per DS bootup, as trying two seperate codes to get pokémon causes a white screen from too many codes being active.
- I can easily put 12 pokémon in one DS bootup using a pokésav code, and I'm sure I've done this for gen 5 pokégen in the past.
My thoughts:
- I'm just guessing here, but one thing I do know is that, in gen4 at least, there was two sizes of pokémon file, one for pokémon in the PC, and one for a pokémon in the party, and that generating pokémon in your party created considerably larger codes, is it possible that the code generator for gen 4 is generating "party pokémon" codes rather than "PC pokémon" codes, again just guessing.
- I don't need the pokémon to look super-legit really, because I'm using them as "rental" pokémon in Pokémon Battle Revolution (like pokémon stadium had rentals), this is why I could just use pokésav, however I love pokégen so much more, so I came on here to be a mithering little douche to ask people for help when they probably have better things to do. :3
Thanks for taking your time to read, and thank you for any responses.
EDIT: I am using pokégen version: 3.0.4
EDITEDIT: Sorry if this should have been posted in the "bugs" sub-forum...