Hi,
I'm by no means a programmer, but I tend to be a highly adventurous nerd when it comes to technology, so I tried ShinyGTS on mac (both with Crossover and MONO precompiled binaries/framework) and neither one worked for me
The error output from mono is here:
I'm guessing it has to do with OSX 10.7 being native 64-bit, and the precompiled version of MONO for mac not shipping with 64-bit support, since the error is referencing the carbon framework that apple never updated for 64-bit.
I may try building 64-bit mono from source at some point to see if it works then, but in the meantime, I was wondering about the information they list here:
http://www.mono-project.com/MonoMac
I'm wondering if the tools they have for building native mac apps from MONO mean it might be possible (and maybe even fast/easy?) to port ShinyGTS to a native mac app?
I'm unemployed and online virtually all day, so I'd be willing to help test anything if you want to try. I have OSX 10.7 and the apple developer tools already installed too.
Cheers,