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jocelyn

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Everything posted by jocelyn

  1. Hi, I've had similar issues with every type of GTS faking/spoofing software I've used, even with pokecheck. In my case, it turned out to be an issue with the Verizon FIOS router in my house, so I configured both the router and my DS to use a static IP, and now GTS software works perfectly. So... try configuring a static IP and see if that helps. Cheers,
  2. Hi again, If you have any free time, would you mind removing it from a test build for my to try? I know its likely more work than its really worth, I just like the idea of having a GUI for a GTS setup instead of running things from the command line like ir-gts. Or is your sourcecode online anywhere that I could try porting it to native mono for mac? I suppose I can always look into making a mac GUI wrapper for ir-gts if I ever get truly bored, lol.
  3. Hi, I'm by no means a programmer, but I tend to be a highly adventurous nerd when it comes to technology, so I tried ShinyGTS on mac (both with Crossover and MONO precompiled binaries/framework) and neither one worked for me The error output from mono is here: I'm guessing it has to do with OSX 10.7 being native 64-bit, and the precompiled version of MONO for mac not shipping with 64-bit support, since the error is referencing the carbon framework that apple never updated for 64-bit. I may try building 64-bit mono from source at some point to see if it works then, but in the meantime, I was wondering about the information they list here: http://www.mono-project.com/MonoMac I'm wondering if the tools they have for building native mac apps from MONO mean it might be possible (and maybe even fast/easy?) to port ShinyGTS to a native mac app? I'm unemployed and online virtually all day, so I'd be willing to help test anything if you want to try. I have OSX 10.7 and the apple developer tools already installed too. Cheers,
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