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AllyKat

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Everything posted by AllyKat

  1. I totally forgot about PokeStock... I do not need a save file then. Thanks!
  2. If it cannot be handled over the actual cartridge using a Action Replay, would this type of thing be possible over an emulator?
  3. Hi, With the vast range of Timer0 values, I am finding it impossible to hit the same Timer0 twice or the one I am trying to hit my desired frame at. I am looking for Action Replay Codes to set * Timer0 to XXXX * the Date/Time of the Nintendo DS as read by the game to XXXXX (whatever format it can be passed over) I just wanted to put it out there.
  4. My bad... either which way: (Genesect event: October 7th 2012 to November 12th 2012)
  5. Yes, its already among the codes listed. You will find the code on the separate post that I made. Why on earth would the date matter? Perfect example. I am just starting to learn RNG Abuse so until I have that down. My Genesect will not be picked up. The delivery guy is still waiting for me to pick it up. There are no hidden values stored in Pokemon for these events. The date applied to the Pokemon is NOT when you receive the Wonder Card. Its when you receive the Pokemon in-game. (Genesect event: October 7th 2012 to November 12th 2012)
  6. Seriously? If you are completing the Battle Subway for you can always use the HP doesn't decrease code! If you are looking to start a "new journey", there are four values you will want to set: Trainer's Name Trainer's Gender Trainer ID Secret ID Now, erase your game if you have not done anything in the game to set your name right. There are only two reasons for you wanting to change Name/Gender without erasing the game save: Genesect or Unova Link keys. The Genesect event is still going on and there is a code to allow you to be able to use all the Unova Link keys as if you got them. There are codes for setting your ID's. So, realistically... there is no rational reason not to just erase the game. Seriously, you are talking about less than 2 minutes of game play that you need to re-do. SIDE NOTE: PokeGen so needs to be able to set a Trainer's Name, Gender, ID, and Secret ID. @Bond697, is it possible to make a re-spawn code for Kyurem? (The current one replays all the non-sense in the room and creates a glitch that places your rival what appears to be permanently in the room.)
  7. @Racthoh, The codes that I saw must have been over on GBATemp. I do not pay attention to codes that are not needed for anything. The need for this code is resolved by preparing a proper capture team. Since last Generation, there has been an ability that forces a 50% copy of nature. @Solunar, C-Gear events are for the PokeDex & C-Gear Skins. These can not be turned into an Action Replay code. These "events" are not "events" they are download-able content. A background image is downloaded to the cartridge (along with a set of functionality settings.)
  8. @Pokeholic, a rebattle code ffor Latios/Latias in B2/W2 have already been requested.
  9. You obviously looked really hard on this thread: http://projectpokemon.org/forums/showthread.php?26290-Pok%E9mon-Black-2-and-White-2-(U-E)-Action-Replay-Codes
  10. @Bond697 / @Demonic722 In response to the screw up with the PWT download of the 2012 VGC Juniors division, would we be able to get a code to erase all your PWT downloads.
  11. @Bond697, this is definitely its own unique event on the map. First off, I have to say duh... anyways... you may have missed it but @Bond697 has ALREADY provided us with the codes needed to fix it! I have two codes in my XML list: http://projectpokemon.org/forums/showthread.php?26290-Pok%E9mon-Black-2-and-White-2-(U-E)-Action-Replay-Codes (Scroll to Pokémon Encounters!) One for spawning and another for scrubbing the map clear.
  12. In the game story, have you got Banga to return to the Tower?
  13. Codes: Pokémon These codes are for working with the trainer's captured Pokémon. Black Version 2 <folder> <name>Pokemon</name> <note>These codes are for working with the trainer's captured Pokemon.</note> <allowedon>1</allowedon> <cheat> <name>Reveal a Pokemon's EVs and IVs</name> <note>Activation: Hold L (for IVs) or Hold R (for EVs.) This shows a Pokemon's IV/EV in place of their normal stats.</note> <codes>521B8F10 B08FB5F0 121B8F48 000021A0 121B8F9C 000021A1 121B8FFA 000021A2 121B9058 000021A3 121B90B6 000021A5 121B9114 000021A6 121B9172 000021A4 94000130 FDFF0000 121B8F48 00002146 121B8F9C 00002146 121B8FFA 00002147 121B9058 00002148 121B90B6 0000214A 121B9114 0000214B 121B9172 00002149 D0000000 00000000 94000130 FEFF0000 121B8F48 0000210D 121B8F9C 0000210D 121B8FFA 0000210E 121B9058 0000210F 121B90B6 00002112 121B9114 00002111 121B9172 00002110 D2000000 00000000 </codes> </cheat> <cheat> <name>Clone Storage Pokemon</name> <note>Activation: Press L & R. Pokemon moved from one spot to another in storage will clone that Pokemon. (Note: it is advised to turn off the game immediately after using this code.)</note> <codes>5200790C CC032211 94000130 FCFF0000 12007910 00003308 D0000000 00000000 </codes> </cheat> <cheat> <name>Make the Pokemon Happy</name> <note>Activation: Mark Pokemon. This sets the Pokemon's happiness value to maximum.</note> <codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001CAC 733020FF </codes> </cheat> <cheat> <name>Change Poke Ball to Premier Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Premier Ball.</note> <codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200C </codes> </cheat> <cheat> <name>Change Poke Ball to Ultra Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to an Ultra Ball.</note> <codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82002 </codes> </cheat> <cheat> <name>Change Poke Ball to Luxury Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Luxury Ball.</note> <codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200B </codes> </cheat> <cheat> <name>Change Poke Ball to Master Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Master Ball.</note> <codes>5201E65C BDF873B4 0201E65C FAD0F7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82001 </codes> </cheat> </folder> White Version 2 <folder> <name>Pokemon</name> <note>These codes are for working with the trainer's captured Pokemon.</note> <allowedon>1</allowedon> <cheat> <name>Reveal a Pokemon's EVs and IVs</name> <note>Activation: Hold L (for IVs) or Hold R (for EVs.) This shows a Pokemon's IV/EV in place of their normal stats.</note> <codes>521B8F50 B08FB5F0 121B8F88 000021A0 121B8FDC 000021A1 121B903A 000021A2 121B9098 000021A3 121B90F6 000021A5 121B9154 000021A6 121B91B2 000021A4 94000130 FDFF0000 121B8F88 00002146 121B8FDC 00002146 121B903A 00002147 121B9098 00002148 121B90F6 0000214A 121B9154 0000214B 121B91B2 00002149 D0000000 00000000 94000130 FEFF0000 121B8F88 0000210D 121B8FDC 0000210D 121B903A 0000210E 121B9098 0000210F 121B90F6 00002112 121B9154 00002111 121B91B2 00002110 D2000000 00000000 </codes> </cheat> <cheat> <name>Clone Storage Pokemon</name> <note>Activation: Press L & R. Pokemon moved from one spot to another in storage will clone that Pokemon. (Note: it is advised to turn off the game immediately after using this code.)</note> <codes>5200790C CC032211 94000130 FCFF0000 12007910 00003308 D0000000 00000000 </codes> </cheat> <cheat> <name>Make the Pokemon Happy</name> <note>Activation: Mark Pokemon. This sets the Pokemon's happiness value to maximum.</note> <codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001CAC 733020FF </codes> </cheat> <cheat> <name>Change Poke Ball to Premier Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Premier Ball.</note> <codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200C </codes> </cheat> <cheat> <name>Change Poke Ball to Ultra Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to an Ultra Ball.</note> <codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82002 </codes> </cheat> <cheat> <name>Change Poke Ball to Luxury Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Luxury Ball.</note> <codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C8200B </codes> </cheat> <cheat> <name>Change Poke Ball to Master Ball</name> <note>Activation: Mark Pokemon. This switches the Poke Ball that the "marked" Pokemon is stored in to a Master Ball.</note> <codes>5201E688 BDF873B4 0201E688 FABAF7E3 D0000000 00000000 02001C00 73B4B4FF 02001FFC BDF8BCFF 02001F50 76C82001 </codes> </cheat> </folder>
  14. Hello, I am looking for a Japanese Black or White Version 1 save file. The game's story needs to be complete. I need the following (all Male, all Lv 10) Pokemon in the Entree Forest: #001 Bulbasaur #004 Charmander #007 Squirtle #252 Treecko #255 Torchic #258 Mudkip #387 Turtwig #390 Chimchar #393 Piplup The following Mystery Gifts unlocked but Pokemon NOT picked up from Delivery Guy: Movie 2012 Meloetta Fukuoka Kyogre Fukuoka Groudon Nobunaga's Black Rayquaza Movie 2011 Victini I can always use PokeGen for the Mystery Gift Events but I have no clue how to get the Entree Forest set up.
  15. Pokémon Encounters These codes are for encounting Pokémon that are normally not easy to encounter multiple times. Black Version 2 <folder> <name>Pokemon Encounters</name> <note>These codes are for encounting Pokemon that are normally not easy to encounter multiple times.</note> <allowedon>0</allowedon> <cheat> <name>Capture of Pokemon always Succeed</name> <note>Activation: None. While this is enabled, all shakes of the all types of Poke Balls succeed resulting in a capture everytime.</note> <codes>521AF850 7820D203 121AF850 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Interactable Pokemon Disappear</name> <note>Activation: Hold L. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to disappear from the map.</note> <codes>520191CC 42112001 120191D0 0000D100 94000130 FDFF0000 120191D0 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Interactable Pokemon Reappear</name> <note>Activation: Hold R. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to reappear on the map.</note> <codes>520191C8 1C29408A 120191CC 00002001 120191D0 0000D100 94000130 FEFF0000 120191CC 000046C0 120191D0 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Trigger: Hidden Grotto</name> <note>Activation: None. While moving around in the world, all Hidden Grotto will re-populate its contents at random.</note> <codes>52182524 F910F683 12182506 000046C0 1218252A 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Trigger: Phenomenon</name> <note>Activation: Hold L. While moving around in the world, this will force a Shaking Grass, Dirt Cloud, or Bubbling Water to appear.</note> <codes>521A2124 F9A2F000 121A212A 0000D01D 121A2144 0000D304 94000130 FDFF0000 121A212A 000046C0 121A2144 0000E004 D2000000 00000000 </codes> </cheat> </folder> White Version 2 <folder> <name>Pokemon Encounters</name> <note>These codes are for encounting Pokemon that are normally not easy to encounter multiple times.</note> <allowedon>0</allowedon> <cheat> <name>Capture of Pokemon always Succeed</name> <note>Activation: None. While this is enabled, all shakes of the all types of Poke Balls succeed resulting in a capture everytime.</note> <codes>521AF890 7820D203 121AF890 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Interactable Pokemon Disappear</name> <note>Activation: Hold L. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to disappear from the map.</note> <codes>520191F8 42112001 120191FC 0000D100 94000130 FDFF0000 120191FC 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Interactable Pokemon Reappear</name> <note>Activation: Hold R. While moving into a different area of the map, this will force all Interactable Pokemon (as well as Items including hidden) to reappear on the map.</note> <codes>520191F4 1C29408A 120191F8 00002001 120191FC 0000D100 94000130 FEFF0000 120191F8 000046C0 120191FC 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Trigger: Hidden Grotto</name> <note>Activation: None. While moving around in the world, all Hidden Grotto will re-populate its contents at random.</note> <codes>52182564 F8F0F683 12182546 000046C0 1218256A 000046C0 D2000000 00000000 </codes> </cheat> <cheat> <name>Trigger: Phenomenon</name> <note>Activation: Hold L. While moving around in the world, this will force a Shaking Grass, Dirt Cloud, or Bubbling Water to appear.</note> <codes>521A2164 F9A2F000 121A216A 0000D01D 121A2184 0000D304 94000130 FDFF0000 121A216A 000046C0 121A2184 0000E004 D2000000 00000000 </codes> </cheat> </folder>
  16. The codes replace all items and interact-able Pokemon back on the map. So, yes, this will trigger some strangeness in the game. Since this replaces items you run the risk of duplicate TM's if you foolishly walk around and pick everything back up. @Bond697, would you be able to hit us up with the opposite... remove all items & Pokemon from the map. @Gothic_Togekiss, areas the game that have various story sequences that change the items and Pokemon on the map will not function so well with a generic code to reset the map. Fortunately, Giant Chasm where Kyurem is located is the only spot that I can think of that this would be the case. I am testing each interact-able Pokemon in each area before adding this code formally to my XML.
  17. Thank-you... I changed my button triggers since Holding Select while entering an area is less finger friendly but this worked perfect.
  18. Hi, I am just starting to learn to RNG. I know that the Dream World Pokemon are much like the Mysterious Gift Pokemon in which they can be acquired on your game at any point after receiving the "injection". I am looking at the aspect of the Kanto, Hoenn and Sinnoh Starters that were released as special events. Based upon the Poke C-Gear app and Eevee Evolution event included in the US, it appears that these Pokemon appear identical to every other Dream World Pokemon. I am wondering if there is any difference between US and Japan games for "trash bytes" or the PID system for Dream World Pokemon? I am just trying to establish if I actually need a Japanese version (assuming that I had a marking code for setting the Trainer Name and Country Version of a Pokemon)???
  19. I wanted to respond to earlier topics about charging for this program. I think charging $2-$5 might be reasonable if the program did a lot more. Features that I think would be an absolute must would have include: Edit Pokemon in Entree Forest Edit the Daily Swarm Pokemon Respawn ALL Intractable Pokemon Edit Trainer Card (ie... Adventure Start Time, ID, Secret ID.) I am looking at competing in official VGC events so I no longer generate Pokemon. I do like use its stats calculator for planning out EV distribution or confirm the IV's of caught Pokemon before starting to RNGing. I only have PokeSav because like most players, I prefer to maintain an Trainer Name/ID/SID between my games.
  20. I have a thread going for... Pokémon Black 2 and White 2 (U/E) Action Replay Codes @Bond697 / @Demonic722 Has there been any attempts made to port Bond697's listed code for resetting events on the map to the U/E versions of BW2?
  21. I am also looking for something very specific. I own a NDS Adapter Plus. I have been playing primarily on Black 2. I am looking for codes to erase your Pal Pad data (your own anyways) and Game Sync ID data. This way once I have done with my save (minus catching legendarily Pokemon) I can just transfer my save and catch both game's.
  22. I am just pointing out for most of the people on this website (or the now locked topics over on http://cheats.gbatemp.net) only are looking for the two games: Pokemon Black Version 2 or Pokemon White Version 2. The .dat method requires me to download a huge text file, convert it to an XML, then pull out the at most 1% of it that we care about.
  23. Codes: Journey These codes are for adjusting the player's capabilities while on their journey. Black Version 2 <folder> <name>Journey</name> <note>These codes are for adjusting the player's capabilities while on their journey.</note> <allowedon>0</allowedon> <cheat> <name>Access All HM Moves on the Map</name> <note>Activation: None. While this enabled, the character is able to trigger HM abilities on the map without having a Pokemon in their party that has learned the correct HM.</note> <codes>52182F4C 4285FED5 12182F4E 000042AD 121561EA 000042A4 D0000000 00000000 </codes> </cheat> <cheat> <name>Light in the Dark Caves</name> <note>Activation: None. While this enabled, all Caves normally cloaked in darkness are lighted up for visibility.</note> <codes>5217E764 20011C05 1217E764 00002500 D2000000 00000000 </codes> </cheat> <cheat> <name>Maximum Battle Points</name> <note>Activation: Press Select. This sets the Trainer's amount of Battle Points to 9,999.</note> <codes>94000130 FFFB0000 B2000024 00000000 10022420 0000270F D2000000 00000000 </codes> </cheat> <cheat> <name>Pokemon Egg discovered at Day Care</name> <note>Activation: Press Select. When this code enabled, the Day Care will discover a Pokemon Egg from the Pokemon that they are watching for the player.</note> <codes>94000130 FFFB0000 B2000024 00000000 200217E8 00000001 D2000000 00000000 </codes> </cheat> <cheat> <name>PokeMarts don't Reduce Money</name> <note>Activation: None. In all PokeMarts, the character's amount of money will not decrease with purchases.</note> <codes>5200C9EC 1A51E000 1200C9F0 000046C0 D2000000 00000000 </codes> </cheat> </folder> White Version 2 <folder> <name>Journey</name> <note>These codes are for adjusting the player's capabilities while on their journey.</note> <allowedon>0</allowedon> <cheat> <name>Access All HM Moves on the Map</name> <note>Activation: None. While this enabled, the character is able to trigger HM abilities on the map without having a Pokemon in their party that has learned the correct HM.</note> <codes>52182F8C 4285FECB 12182F8E 000042AD 1215622A 000042A4 D0000000 00000000 </codes> </cheat> <cheat> <name>Light in the Dark Caves</name> <note>Activation: None. While this enabled, all Caves normally cloaked in darkness are lighted up for visibility.</note> <codes>5217E7A4 20011C05 1217E7A4 00002500 D2000000 00000000 </codes> </cheat> <cheat> <name>Maximum Battle Points</name> <note>Activation: Press Select. This sets the Trainer's amount of Battle Points to 9,999.</note> <codes>94000130 FFFB0000 B2000024 00000000 10022420 0000270F D2000000 00000000 </codes> </cheat> <cheat> <name>Pokemon Egg discovered at Day Care</name> <note>Activation: Press Select. When this code enabled, the Day Care will discover a Pokemon Egg from the Pokemon that they are watching for the player.</note> <codes>94000130 FFFB0000 B2000024 00000000 200217E8 00000001 D2000000 00000000 </codes> </cheat> <cheat> <name>PokeMart don't Reduce Money</name> <note>Activation: None. In all PokeMarts, the character's amount of money will not decrease with purchases.</note> <codes>5200C9EC 1A51E000 1200C9F0 000046C0 D2000000 00000000 </codes> </cheat> </folder>
  24. Codes: Backpack These codes allow a player to adjust elements of the character's journey in the Pokemon World. Black Version 2 <folder> <name>Backpack</name> <note>These codes are for adjusting the contents of the player's bag and the stuff it contains.</note> <allowedon>1</allowedon> <cheat> <name>Set Quanity to 999 for Top: Item</name> <note>Activation: Press L & R. This will change the quantity of the Item at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221D9E6 000003E7 D2000000 00000000 </codes> </cheat> <cheat> <name>Set Quanity to 999 for Top: Recovery</name> <note>Activation: Press L & R. This will change the quantity of the Recovery item at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221E1BE 000003E7 D2000000 00000000 </codes> </cheat> <cheat> <name>Set Quanity to 999 for Top: Berry</name> <note>Activation: Press L & R. This will change the quantity of the Berry item at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221E27E 000003E7 D2000000 00000000 </codes> </cheat> </folder> White Version 2 <folder> <name>Backpack</name> <note>These codes are for adjusting the contents of the player's bag and the stuff it contains.</note> <allowedon>1</allowedon> <cheat> <name>Set Quanity to 999 for Top: Item</name> <note>Activation: Press L & R. This will change the quantity of the Item at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221DA26 000003E7 D2000000 00000000 </codes> </cheat> <cheat> <name>Set Quanity to 999 for Top: Recovery</name> <note>Activation: Press L & R. This will change the quantity of the Recovery item at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221E1FE 000003E7 D2000000 00000000 </codes> </cheat> <cheat> <name>Set Quanity to 999 for Top: Berry</name> <note>Activation: Press L & R. This will change the quantity of the Berry at the top of the list to 999.</note> <codes>94000130 FCFF0000 1221E2BE 000003E7 D2000000 00000000 </codes> </cheat> </folder>
  25. Codes: Event Unlocks These codes are for unlocking abilities and events in the game that normally require the player too acheive various tasks that are either time consuming or require multiple games and/or Nintendo DS's. Black Version 2 <folder> <name>Event Unlocks</name> <note>These codes are for unlocking abilities and events in the game that normally require the player too acheive various tasks that are either time consuming or require multiple games and/or Nintendo DS's.</note> <allowedon>1</allowedon> <cheat> <name>Maximum Pokemon Storage</name> <note>Activation: Press Select. This unlocks all 24 boxes of storage for Pokemon within the storage system.</note> <codes>94000130 FFFB0000 B2000024 00000000 20000CFD 00000018 D2000000 00000000 </codes> </cheat> <cheat> <name>Maximum (Total) Entree Level</name> <note>Activation: Press Select. This sets both of the character's Extree Levels 100 thus their total to Level 200. (Note: it is advised to avoid use of this code until after accepting and completing a Funfest Mission.)</note> <codes>94000130 FFFB0000 B2000024 00000000 00036880 00640064 D2000000 00000000 </codes> </cheat> <cheat> <name>Join Avenue - Maximum Shop Ranks</name> <note>Activation: Press Select. This sets the Rank of all the Shops to 0 Popularity Points from reaching the maximum Shop Rank. (Note: all shops will need to gain 1 experience in order for the code to take effect.)</note> <codes>94000130 FFFB0000 B2000024 00000000 C0000000 00000007 20025079 00000008 1002507A 0000270F DC000000 000000C4 D2000000 00000000</codes> </cheat> <cheat> <name>Unova Link - All Keys</name> <note>Activation: "Send and Receive Keys" in menu. This unlocks all the keys in the Key System for use on the game itself (this does not unlock the Keys for sending to other games.</note> <codes>521764F4 D1FC4201 121764F6 000046C0 D2000000 00000000 521C3018 D1082803 121C301A 000046C0 121C30BA 000046C0 121C3106 0000E000 121C31CA 000046C0 121C31EE 000046C0 121C4612 000046C0 D2000000 00000000 </codes> </cheat> </folder> White Version 2 <folder> <name>Event Unlocks</name> <note>These codes are for unlocking abilities and events in the game that normally require the player too acheive various tasks that are either time consuming or require multiple games and/or Nintendo DS's.</note> <allowedon>1</allowedon> <cheat> <name>Maximum Pokemon Storage</name> <note>Activation: Press Select. This unlocks all 24 boxes of storage for Pokemon within the storage system.</note> <codes>94000130 FFFB0000 B2000024 00000000 20000CFD 00000018 D2000000 00000000 </codes> </cheat> <cheat> <name>Maximum (Total) Entree Level</name> <note>Activation: Press Select. This sets both of the character's Extree Levels 100 thus their total to Level 200. (Note: it is advised to avoid use of this code until after accepting and completing a Funfest Mission.)</note> <codes>94000130 FFFB0000 B2000024 00000000 00036880 00640064 D2000000 00000000 </codes> </cheat> <cheat> <name>Join Avenue - Maximum Shop Ranks</name> <note>Activation: Press Select. This sets the Rank of all the Shops to 0 Popularity Points from reaching the maximum Shop Rank.</note> <codes>94000130 FFFB0000 B2000024 00000000 C0000000 00000007 20025079 00000008 1002507A 0000270F DC000000 000000C4 D2000000 00000000</codes> </cheat> <cheat> <name>Unova Link - All Keys</name> <note>Activation: "Send and Receive Keys" in menu. This unlocks all the keys in the Key System for use on the game itself (this does not unlock the Keys for sending to other games.</note> <codes>52176534 D1FC4201 12176536 000046C0 D2000000 00000000 521C3058 D1082803 121C305A 000046C0 121C30FA 000046C0 121C3146 0000E000 121C320A 000046C0 121C322E 000046C0 121C4656 000046C0 D2000000 00000000 </codes> </cheat> </folder>
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