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Nigoli

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Everything posted by Nigoli

  1. Japanese Generation V Gallery PGF: .pgf"]PCY Torterra PKM: PCY Torterra Card Title: ポケモンセンター15しゅうねんきねん Distro Comment: ポケモンセンターヨコハマの ロゴに なっている ナエトルの しんかけい ドダイトスを プレゼント! Card Comment: ポケモンセンターに 来てくれて ありがとう! おくりものは ゲームの中の 配達員から 受け取ってね! Icon: Pokémon #389 Date Card Received: 2013.6.5
  2. Japanese Generation V Gallery PGF: .pgf"]PCT Pikachu PKM: PCT Pikachu Card Title: ポケモンセンター15しゅうねんきねん Distro Comment: ポケモンセンタートウキョーの ロゴに なっている ピカチュウを プレゼント! Card Comment: ポケモンセンターに 来てくれて ありがとう! おくりものは ゲームの中の 配達員から 受け取ってね! Icon: Pokémon #25 Date Card Received: 2013.5.29
  3. Japanese Generation V Gallery PGF: .pgf"]PCTH Serperior PKM: PCTH Serperior Card Title: ポケモンセンター15しゅうねんきねん Distro Comment: ポケモンセンタートウホクの ロゴに なっている ツタージャの しんかけい ジャローダを プレゼント! Card Comment: ポケモンセンターに 来てくれて ありがとう! おくりものは ゲームの中の 配達員から 受け取ってね! Icon: Pokémon #497 Date Card Received: 2013.5.22
  4. Japanese Generation V Gallery PGF: .pgf"]PCS Empoleon PKM: PCS Empoleon Card Title: ポケモンセンター15しゅうねんきねん Distro Comment: ポケモンセンターサッポロの ロゴに なっている ポッチャマの しんかけい エンペルトを プレゼント! Card Comment: ポケモンセンターに 来てくれて ありがとう! おくりものは ゲームの中の 配達員から 受け取ってね! Icon: Pokémon #395 Date Card Received: 2013.5.15
  5. New Pokémon Center Events will be distributed to celebrate the 15th Anniversary of Pokémon Centers in Japan. Pokémon: Empoleon Mascot of: Sapporo OT: PCS ID: 05153 Ability: Torrent Nature: Random Gender: Male Moves: Hydro Pump Ice Beam Aqua Jet Grass Knot Item: Air Balloon Dates: 5/15~21 Pokémon: Serperior Mascot of: Tohoku OT: PCTH ID: 05223 Ability: Overgrow Nature: Random Gender: Male Moves: Leaf Storm Substitute Giga Drain Leech Seed Item: Leftovers Dates: 5/22~28 Pokémon: Pikachu Mascot of: Tokyo OT: PCT ID: 05293 Ability: Lightningrod Nature: Random Gender: Male Moves: Volt Tackle Quick Attack Feint Volt Switch Item: Light Ball Dates: 5/29-6/4 Pokémon: Torterra Mascot of: Yokohama OT: PCY ID: 06053 Ability: Overgrow Nature: Random Gender: Male Moves: Wood Hammer Earthquake Outrage Stone Edge Item: Choice Band Dates: 6/5~11 Pokémon: Infernape Mascot of: Nagoya OT: PCN ID: 06123 Ability: Blaze Nature: Random Gender: Male Moves: Fire Blast Close Combat U-turn Grass Knot Item: Focus Sash Dates: 6/12~18 Pokémon: Emboar Mascot of: Osaka OT: PCO ID: 06193 Ability: Blaze Nature: Random Gender: Male Moves: Flare Blitz Hammer Arm Wild Charge Head Smash Item: Choice Scarf Dates: 6/19~25 Pokémon: Samurott Mascot of: Fukuoka OT: PCF ID: 06263 Ability: Torrent Nature: Random Gender: Male Moves: Hydro Pump Ice Beam Megahorn Superpower Item: Expert Belt Dates: 6/26-7/2 Pokémon: One of the above 7 Pokemon (Randomly) Dates: 7/3~7 Sources: Official Pokemon Site More images coming soon.
  6. http://www.pokemon.co.jp/ex/genesect_red/?a001=news Techno Blast, Ribbon, end date, and Nature have been confirmed by the Official Pokemon Site. The Nature bit could be a screw up with information on their part with the screenshot they listed with the listing for it. We'll have to see what happens later on.
  7. Level: 100 OT: えいがかん ID: 07133 Ability: Download Nature: Hasty Moves: *ExtremeSpeed Techno Blast *Blaze Kick *Shift Gear Item: Choice Scarf Pokeball: Cherish Ribbon: Wishing Location: Pokémon Movie 13 Date: 07/13~09/30 Game Distribution: Black, White, Black 2, White 2 Distribution Type: Local Wireless Sources: 2ch (CoroCoro Magazine photo) Official Pokemon Site
  8. Some of us have been busy due to other interests or IRL stuff. Guested was planning to work on it at one point, so you might want to talk to him about. There's a lot of catching up we have to do for Dream World Pokemon too for other regions. We definitely appreciate any support.
  9. Yes.
  10. You'd have to add the ID in manually. Programs won't do it for you. Only actually acquiring a Wonder Card outside of save injection will use the ID system.
  11. Normally when you actually acquire a Wonder Card legitimately. The ID would've been used up. Yes, if you want to keep things as legit as possible. You should definitely add the ID in, it doesn't affect anything else really. But if you were to acquire the actual Wonder Card of it, you'd be able to do so again this way.
  12. I can confirm it doesn't work with the previous games. Maybe later on or not at all.
  13. You may remove them if you like with any program that supports that. It uses them as temporary space when acquiring a Wonder Card just incase anything goes wrong.
  14. If you've put them in and they aren't showed up on the game in the gift form, then it's fine. The game uses those as left over gift slots. They can be removed with something PMGE if you wanted to remove them. It shouldn't affect the game at all.
  15. Make sure it's the PCD you're adding and not the PGT. I had to fix the PGT in the end for Pikachu Colored Pichu. I've looked at Arceus and Jirachi and there seemed like nothing wrong in the end comparing both PCD/PGT. You can delete them from your game if you want, or use something else other than PokeGen if you were using PGTs. PokeGen makes it so you don't need to deal with PGTs, and rather the whole data of the Wonder Card. PGTs are the partial Wonder Card data that's just the gift.
  16. English Generation V Gallery PGF: .pgf"]Plasma Deoxys
  17. These seem to be working just fine for me. How are you adding them into your game? Be sure to use PGF+PCD, and if not those. You can also use PokeGen for just needing to insert the PCD file.
  18. Which languages of the Cards are you using please. Thanks.
  19. Sorry but this isn't the Forum for trading Pokemon. http://projectpokemon.org/events/ <- for Events
  20. C-Gear Gallery .cgb"] .cgb"] Direct Links: .cgb"]Black Kyurem .cgb"]White Kyurem
  21. Certainly helped me get pictures I needed faster for Event / Gallery stuff when I didn't have the actual data, and it's the only instance where I'd do something like that. Bugs that had to be corrected or not. I don't have to fumble around with a Hex Editor this way for screenshot purposes. I agree with you in a sense, not many people are doing this sort of thing, and it probably has prevented any "modified" Cards from happening 2012 when the feature was implemented onward. evandixon had a point, since DP Pokesav we've had this kind of feature. And it's a real shame that people try to modify actual WCs like that. I was thinking maybe have a lock feature via checkbox on PGME, just as another precaution for people not to blindly edit something. But I'm sure certain kinds of people will want to do this for the wrong reason. Especially if they'd share it outside of what they're doing privately.But one example I can think of is correcting the dates on a Wonder Card. If the date is a blank one or one before the Event on a Generation 5 Card, it will be acquired on the card date for the Pokemon. Hence not being legal, and an extra step to "modify" Pokemon data. My previous post still stands with what I think. People have enjoyed this program in the past, and I really think some people want to use a program that only does Wonder Card injection and exportation and having nothing else modified on a save. Nothing personal. Let me know, I might not be a programmer. But I definitely can bug test more further, especially for future revisions.
  22. ^ Thanks to pkmz we were able to acquire them very early. Besides the date, the data matched the Card from the real Event and the one from the early leak were both the same in Hex comparison. In fact, they use very same distribution cartridge at those France Events for Meloetta. I set the date like that since it was the first distribution that could've acquired the card, and those dates for other regions weren't known yet. On the data itself it's set as 2000/1/1, as if it was blank. All Distro Carts are like this. We also appreciate our contributors, it helps us determine if our files are the correct way. We usually remove duplicates though in the thread just to keep things consistent with the Gallery, so that there's no mix-ups. However, I suppose I could correct the PGF data for the dates at some point tonight for each Region. Update: French, German, Italian, and Spanish Meleotta dates corrected on Card Data.
  23. It's nice to see an old face around here again. While it's been a while, it's too bad you weren't around a little longer. There are some major flaws with the program for BW support because of newer Wonder Cards especially. There's also one minor bug with G4 that isn't really much of a major problem. Hopefully they can be fixed one day. While PokeGen added this feature a year ago, there were still some flaws that I've encountered that matched problems that were in the "Wonder Card Map" on the Wiki at one point some time ago (IVs). I've stopped using this program and that one, I've been resorting to other programs just to be safe when saving Wonder Cards. Main Program: Tabs: Sometimes the program won't open the Card loaded in the tab, and you will have to re-close the tab and reload the Wonder Card. Generation 4: Wonder Card image transparency: Not accurate with the way the games have the transparency with the background image of Wonder Cards. Generation 5: Card type / Zero-out prompt: It would be nice if this was more in-depth with information based on newer Wonder Cards. There have been a lot of changes with these since the last update for this program. And this caused a major flaw down the road with zeroing out values. You can definitely get rid of this, since they use all different values for this address now. I also think that the Card information if it's a Pokemon type should always be displayed. And some of the new addresses for things like Shiny checks should be added in the program. Mixed up IVs: Certain IVs are mixed up I believe, I forget which specific ones. Again, the wiki information wasn't right, and PokeGen had this problem too in it's infancy with which ones were really set for a certain amount too. These things happen though with mix ups and it's completely understandable. I've only seen it when saving a Card based on an Event when a specific IV was set for 31. Saving Cards with set IVs: Several people, including myself at one point had this issue. Sometimes when the program saves the Card. It doesn't save the way the IVs were set when originally loaded into the program. I'm not sure when this instance occurs, but it can happen. This is about it unless someone else has found anymore problems. I would definitely try to make it in such a way where you can save the card without modifying the data for the Card. People have enjoyed this program in the past, and I really think some people want to use a program that only does Wonder Card injection and exportation. I'm sure you can think of other features for the program. Wonder Card images would be nice for G5. Cards are different these days though, and have preset text for Cards. Instead, made-up text is displayed when you acquire a Wonder Card now. So maybe something can be done with that and different sprite data when acquiring a Card. Other than B2W2 support, this is the only thing I can think of for a new feature.
  24. C-Gear Gallery <- Updated for Red Genesect Direct Links: Red Genesect (BW) Red Genesect (B2W2)
  25. http://projectpokemon.org/forums/showthread.php?15282-Gen-V-Event-Collection-and-Contribution-Thread&p=163360&viewfull=1#post163360
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