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Posts posted by codemonkey85
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@TDotGill Sorry but no, PKMDS will never support ROM hacks.
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It never even occurred to me that somebody would subtract to get to 31. I’ll definitely have a look at that.
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On 6/17/2025 at 1:27 AM, Rin11s said:
@codemonkey85 Is there a way to add Mark on SwSH and ScVi at the moment since I tried finding all the section and initially thought it was on cosmetic but can't find any. If not is there any plan to add it in the future? Since right now I cannot use PkHex with .network requirement so your web app is really much appreciated to me.
Yep, I can add that to the list.
23 hours ago, Jacob32705 said:Does this work for fan games such as insurgence?
No, fan games / hacks are not supported. Official games only.
9 hours ago, Ikkarus said:Hey, thanks for the awesome web tool.
I have a problem when loading mystery gifts for gen 3 games. After choosing the wc3 file, I get the error "The file is not a supported Mystery Gift file.". It seems, that PKHeX needed a plugin to read wc3 files.
I attached a mystery gift and save file to recreate the error.
E - Item Old Sea Map (JPN).wc3 1.22 kB · 1 download Pocket Monsters - Emerald (Japan).sav 128 kB · 1 download
Interesting. I believe there is a way for me to support PKHeX plugins, but I haven't really dug into that yet. Thanks for the info and the test files. I will add this to the list as well.
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@Kaphotics I don't think I'm doing anything particularly weird here? User chooses an ability, and I use PKHeX.Core.CommonEdits.SetAbility() to set it (for Gen III).
If you're curious, this is what the code looks like: https://github.com/codemonkey85/PKMDS-Blazor/blob/2650efd07189eabe7b3f1cc8d91835997f22527c/Pkmds.Rcl/Components/EditForms/Tabs/MainTab.razor#L276
@bind-Value:set="@(ability => Pokemon.SetAbility(ability))" -
@PkmnHack I can’t seem to figure out what issue you’re talking about. Can you send me some instructions and a screenshot of what you’re seeing? It looks to me like the abilities are working perfectly normally.
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On 3/15/2025 at 5:37 PM, Ferox Carnifex said:
When I attempt to put a new pokemon on the save file do I have to add/make the PID or will it do so automatically? From what I understand is it's important but, don't fully understand PID yet.
Yes - I do need to improve the process for creating a new Pokémon. I might just add a random PID button.
On 3/21/2025 at 12:39 PM, PkmnHack said:Why does the pokemon ability say "No special ability" even if I chose one ability!? This is happening only on gen-3.
I will look into this to see if I can replicate it. Can you share your save file?
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15 hours ago, GJello said:
For some reason, even though I'm able to edit or add items in my bag and export the save, the items don't actually show up in my game.
I noticed that in your save file, you have several items with a set quantity of 0. I suspect those are the items not appearing in your game?
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@LavndrScared In order to change the species on that dropdown, you have to type a name to search for. I had to make it work that way, because 1,000+ names don't render super great on a web page.
Thank you for using my app!
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5 minutes ago, arleypadua said:
I'm aware that some iOS versions simply don't load the app, and it just gets stuck in the loading screen as you mentioned (see this thread)
@arleypadua You may want to consider disabling SIMD for WebAssembly. I did that to widen support for older versions of Safari. See here: https://github.com/codemonkey85/PKMDS-Blazor/commit/185d448809e365449b647d9480ae5b2d782edee9
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On 3/8/2025 at 12:16 PM, Kaphotics said:
Was a bug in PKHeX.Core for D/P, and has been fixed: Gen 4/Diamond - Injected wondercards do not activate gift flag · Issue #4407 · kwsch/PKHeX
How to work around it for now? inject both the PGT and PCD. If codemonkey85 wants to add another workaround, I think setting the gifts in reverse order will allow PGT-slot0 to retain its "isActive" status.
Thanks for the head's up Kurt - I will look into this. I assume this workaround will no longer be needed once you update your NuGet?
On 3/8/2025 at 11:20 PM, PkmnHack said:Why is the Sprites for Pokemons not showing now?
Try refreshing the page. I made a change to the project structure, including the way the sprites are stored, so if you aren't on the latest version it might not show images correctly.
23 hours ago, PatrickC said:I need help for FRLG
when I tried loading the Mystery Gift file it keeps telling me the file is not a supported Mystery Gift file. I tried loading a .wc3 Mystic Ticket I found.
Would appreciate some guidance on this please
where can I find the correct file for this?
Can you share the file you're using?
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@eclaire9 Glad I could be helpful. Yes, I am planning feature parity with PKHeX, it’s just a question of timing. This is still just a hobby project.
I’ve been asked a lot about legality lately, so I might prioritize that soon.
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Sure @Azarelic, I can look into all that.
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@TRIFORCE89 The issue with exporting / importing Pokémon files has been resolved. The app is currently building / deploying (https://github.com/codemonkey85/PKMDS-Blazor/actions/runs/13554425763). If you reload the page when it's done, you should get a prompt to update shortly after.
@Bigbrompton I'm not seeing any issues with changing Pokémon data. Are you hitting the 'Save' button on the Pokémon editor screen when you're done?
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On 1/27/2025 at 12:48 AM, Dawson Smith said:
Hello, so I was able to upload and edit a Pokémon however when I click on export the file it doesn’t do anything. I’m on chrome and doing this from my phone. Any help?
What steps are you taking exactly? i.e. you can't upload a Pokémon and edit it, so I assume you're uploading a save file and editing a Pokémon in that file?
On 2/1/2025 at 1:51 PM, TRIFORCE89 said:This is pretty handy on a Mac. But suddenly I think the Pokémon exports are invalid? I can no longer export a Pokémon and import it back in. It says "The file is not a supported Pokémon file."
I'm playing Generation I, and was doing this to cheese in-game trades (retain my creature and benefit from the trade).
Looking at the exported pk1 files in a hex editor, they seem sparser than the ones you can download here.I think I see the issue here. Working on a fix now.
On 2/24/2025 at 6:11 AM, Bigbrompton said:I cant seem to change the nature of the pokemon, also stats. I press save then export. I load up the game and it doesnt change the stats. Adding items to my bag works, so I know the save game is working.what am I doing wrong?
this is on soulsilver on mobile delta emulator
I will look into this.
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@xx01314 There haven't been any code changes in over a month. I don’t know why the app would stop working for you. Have you changed devices, or iOS versions?
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@Zaiko_Tony Try clearing out the website data for pkmds.app in Safari. If that doesn’t help, send me one of the safe files you’re testing with. I am fairly certain they should all work, but I’d be curious to see if I have any trouble. For reference, I use an iPhone as well, and I’ve tested on it a bunch with no issues.
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@Zaiko_Tony What mobile device / OS version are you using? What kind of save file is it?
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@Eaqloot and others, you'll be interested to know that I've added the Mystery Gift database and the ability to import WonderCard files. Enjoy!
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One more quick update: I've fixed some issues with the app concerning caching and its behavior as a PWA. The app should check for updates every hour, and will gently notify you that an update is available. Just refresh to get the latest and greatest. Also, the app should fully work offline after initially caching everything it needs.
4 hours ago, Eaqloot said:I was wondering if you’d be open to adding a feature to add mystery gifts/ event pokemon?
Yes, as a matter of fact this is the next big project I intend to tackle.
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Just a quick update with some of the things I've done in the last few weeks:
- In case it wasn't mentioned before, I've added a tab to edit trainer info. There's mostly just basic stuff in there now - Trainer name, ID / SID, gender, money, playtime, and badges (for supported games). More to come later!
- I also added a tab for bag editing features - should cover all bag pouches for all supported games. Edit items, quantity, and even favorite / new / free space for supported games.
- Added scrolling to the Let's Go PC storage view - basically it's just one big box right?
- Added PID Hex input
- Made met level editable
- Upgraded to .NET 9 - the app might perform a bit faster as a result
- Use type icon for Hidden Power type, show HP type in Moves tab
- Added a copy / paste feature for Pokémon (basically a clone feature)
- Closed a bunch of issues (bug fixes, feature requests)
Feedback is always appreciated!
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8 hours ago, PkmnHack said:
No! For Older Generations like Gen-5 !?
Ah, it turns out there was a bug affecting that. It will be fixed shortly.
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@Eric24980 No sweat. I don't know why it didn't work on your device but there was no issue with the site itself.
1 minute ago, PkmnHack said:Can you Add a Feature to Change Forms of some Pokemons. Like; landorus, deoxys!
@PkmnHack There is already a feature to do that.
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@Eric24980 Unfortunately that's not enough detail for me to understand the issue. It looks to me as though your browser doesn't support WebAssembly. I can add a check for that.
Also, I have no idea why the Google search results show that error message. That's probably not good for SEO, but it definitely doesn't mean the app is down or anything.
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@Eric24980 Can you provide the text or a screenshot of the error? The site is up and accessible.
PKMDS: Pokémon Save Editor for Web
in Saves - Tools
Posted
I've been getting reports of this lately. I think it's an Android Chrome issue - I've heard FIrefox on Chrome doesn't have this problem. I'll see what I can do here.
Support for Pokémon Legends: Z-A is now available. I had to wait for PKHeX.Core to update, then I needed a save file or two to test with, then I had to actually code the changes. These things take time.