Hello friends! I hope that you are all having a wonderful day!
I am doing my first ever playthrough of Super Mystery Dungeon completely blind. I love the game so far, but have had a major urge to be turned into an Axew the whole playthrough. I grew majorly attached to him after Gates to Infinity and wanted to be him for my playthrough of Super.
How difficult would the modding process be past the initial basics? Do you know if specifically for Axew this would cause any issues? He has data for animations in GTI and Portraits for his emotions. Is this something that would be as simple as just inputting him in the preselected options, or would I need to go through more steps for this?
If I need to manually add in animations myself, would that be something that I can easily do or would it require much more work?
How are Growth Rates decided for the player being turned into a pokemon not on the regular list? Would it use Axew's NPC stats, or would it use stats from GTI? If not, can they be modified if I for example want to shuffle my stats to become a bit more of a tank? And on top of that, can I even remove moves from my move list such as Dual Chop to make it so I do not get tempted to use it haha.
And also, would I need to delete my save file if I did all of this? I am only a handful of hours in, so I was not sure if it would be needed or not regardless.
Finally, would these changes still work on a regular 3DS? I have the game there and have never tried properly using mods on there haha.
I apologise for all of the probably basic questions. To anybody reading this, thank you ever so much!