Jump to content

ReignOfComputer

Super Moderator
  • Posts

    1500
  • Joined

  • Last visited

  • Days Won

    65

ReignOfComputer last won the day on May 15

ReignOfComputer had the most liked content!

Reputation

442 Excellent

About ReignOfComputer

  • Birthday 03/18/1988

Recent Profile Visitors

103123 profile views
  1. PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, wcfull, which are Mystery Gift files. Version 25.11.06 of PKHeX has been released, fine tuning support for Pokemon Legends: Z-A's, and adding other save editing functions. Do not report issues with this release's handling with legality/encounters. PKHeX now requires the .NET Desktop Runtime 9.0 to run. If you receive an error when trying to run, ensure you have it installed. Please note that other related applications will still require time to update, and updated versions of plugins or SysBot may not be available immediately. Changelog: Download | FAQ | Support Forum View full article
  2. PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, wcfull, which are Mystery Gift files. Version 25.10.26 of PKHeX has been released, adding support for Pokemon Legends: Z-A. Do not report issues with this release's handling with legality/encounters. PKHeX now requires the .NET Desktop Runtime 9.0 to run. If you receive an error when trying to run, ensure you have it installed. Please note that other related applications will still require time to update, and updated versions of plugins or SysBot may not be available immediately. Changelog: Download | FAQ | Support Forum View full article
  3. Off-topic. Get off this thread, look for a guide, and/or make your own thread. Thanks.
  4. PKHeX Encounter Database creates a legal encounter as the game would, yes.
  5. Personally I only care about the PID-IV-Nature-etc correlations, if those are sound, I'm good to go. They aren't battle trained, they're Rare Candied up. So, they won't have EVs.
  6. If you scroll just south of that commit you'll see what happened to the Milotic and the rest. The Pokemon are legitimately obtained, for me that's on the PID side of things, and sometimes (especially for the older games) I did shortcut things like the beauty stat. See the Git description for each of the commit. Also, about the clones between party and collection, I dump the Pokemon when they are first obtained (e.g. the starters), then continue using them as my party but have already exported them out as part of the living dex collection (sort of a first available instance). The clones are later injected back to be rare candied to evolve. I believe in later (current) games they're distinct Pokemon altogether asI breed them instead.
  7. Tools > Data > Encounter Database
  8. Add to mgdb and use PKHeX. https://github.com/projectpokemon/EventsGallery/commit/96f664e40ef32899cb36343ef6da2669dcfd9b9c
  9. You need to be way more descriptive. What went wrong? Any error message? Screenshot?
  10. https://github.com/ReignOfComputer/RoCs-PC/archive/refs/heads/master.zip
  11. You can find them on the PKHeX Encounter Database, or in RoC's PC: https://github.com/ReignOfComputer/RoCs-PC/tree/master/38 - Gen IX - SV Collection/Post-Home Unrivaled
  12. The UI updated in the past many years. The version you show is from 2017.
  13. Moved to Save Editing Help as it's not a PKHeX question. I haven't used PKSM much, but I believe you can generate a QR for the Pokemon (right click the sprite in PKHeX, then click "QR!"), and import it using the 3DS Camera. https://github.com/FlagBrew/PKSM/wiki/Editor
×
×
  • Create New...