Jump to content

Harhon

New Member
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral
  1. Hello, I’m working on a Pokémon Gen 5 data scrapper and I’m currently scraping battle data from RAM. I found the N.btl_pokeparam.c anchor which gives me access to the decrypted battle structures (HP, Moves, etc.), but I’m trying to fully map the 548-byte stride between Pokémon entries. I've decided to stick to Battle Mode data for now to avoid the overworld encryption overhead. Does anyone have a breakdown of the fields within that 548-byte battle-only structure? I was able to figure out HP, Max HP, Pokemon ID, Moves and Level of the Pokemon. I would really appreciate it if somebody can help me scrape data while in the over world as well.
×
×
  • Create New...