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Altissimo

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  1. I've been on and off working on trying to compile Pokémon and item spawn rates for all the PMD games, largely for the recruitment guides I've made for GameFAQs, but more recently I also just want to compile all the spawn tables and put them into a consistent format on my website (undergoing offline revisions presently) with appropriate credit in the future, mostly to have them in one place. I was going to skip Super's spawns since they don't matter for recruitment, but there's been an uptick of interest in grabbing them in the PMD speedrun server, so I offered to look into it. I had a friend (StrikerX3, not sure if he has an account here, he did some work on SkyEditor at least) pull the dungeon files out of dungeon_balance.bin using dungeon_balance.ent, so now I've got a zip of 205 dungeon_balance files (attached in case anyone else wants to muck with them), and I was trying to reconcile your notes with what was in the files, but I've got a few questions I'd like some clarification on. In your Super Mystery Dungeon Balance.txt doc, in the Pokemon section, you note that FF (times 12) signifies the end of the "entire table entry". Does this refer to the end of the floor, or the end of some sort of subsection (like the Pokemon data)? Is the ordering of the data in this document (dungeon metadata, Pokemon, Traps) the same as the ordering in a dungeon's file, and is there data between the end of one section and the start of another? Is this ordering consistently repeated for every floor in the dungeon within the same file? Is there data between the end of one floor's entry and the beginning of the next? What is the offset at which the dungeon floor data starts after the file's header? Do you know if item spawn information, for regular items, Monster Houses, or Kecleon shops, is contained within this file as well? If my questions might seem stupid, it's because I don't have a lot of experience in reading these filetypes; I did successfully pull Adventure Squad spawn & item data, but that used a format more like Sky's which had already been significantly documented. Thanks in advance and if you want to talk more directly, let me know; I've got a friend who's also helping with some of this and we could set up a Discord discussion or something. dungeon_balance.zip
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