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PokéfanMerik

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About PokéfanMerik

  • Birthday 01/20/1984
  1. I've only just gotten back into competitive battling, and I was reminded of an issue that I've never fully resolved, and was wondering the opinions of the community-at-large. What is the general consensus on trying to minimize a statistical weakness of a Pokémon? As an example, let's look at Cloyster. He's obviously great against physical attacks, but what if you wanted to choose a Nature and EV spread to enhance its less-than-stellar Special Defense stat to turn it into a dual wall? Is it alwaysalwaysalways better to use Natures and EVs exclusively to improve the things your Pokémon is already good at, or is there merit in the above approach? Keep in mind I'm not suggesting you put 252 EVs into a Shuckle's Speed or anything, but improving a borderline average stat...honestly, I'm not the greatest at maths, and have no idea how to run the numbers to check one way or the other. (Edit for spelling and punctuation.)
  2. I was wondering if someone knew of/could work out a code that allows you to teach moves over HMs, making it unnecessary to go to the Move Deleter to get rid of an HM. I've found a couple of codes that claimed to do it, but they both just made HMs break after teaching, and the game treated them like a regular move. I'd rather not lose the HMs in my bag, don't want to use the x99 TM/HM cheat, and would be very appreciative.
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