Jump to content

PLAFiles

Member
  • Posts

    176
  • Joined

  • Last visited

  • Days Won

    1

PLAFiles last won the day on October 17 2023

PLAFiles had the most liked content!

Reputation

12 Good

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. So what does this part mean? "All encounters can be traced back to an RNG seed." Does this mean if I use EdiZon to force a shiny encounter, it wouldn't be a true shiny encounter that the game itself would generate? Same with IVs/Natures?
  2. So, I want to edit my living Dex on PKHeX; about 29 boxes of Pokemon for Sword/Shield. How exactly do I batch edit them all to get rid of the error: "Fishy: Memory: Handling Trainer Memory Missing"
  3. It's just weird, though, that even when filtered from a specific Version, it's still not giving what the user is trying to get (in this case, Mankey from Gold Version, or Meowth from Silver). And yes, because it is still trying to use the TID of Gold/Silver for a Pokemon it's forcing in from Yellow/Green. To me, this wouldn't be working as intended since the intention is to get specific Pokemon that it's filtered to get from a specific game but then still pulling from another game. Also, I'm not sure what the point of a filter is then if it still finds the stuff that was filtered through.
  4. So, I am using Encounter Database to have a Mankey on my Gold Version. Every single Mankey listed is labeled from Gold (which is good), but when I set it in a Box, it keeps showing from Yellow. Why? And so, will the game think it's actually from Gold or from Yellow? EDIT: The same is happening with Meowth. Shows from Silver, but when set, showing from Green Version.
  5. Is there a way to fix these Pokemon to generate HOME Trackers with Batch Editor? This is the only issue with all of them: Or would I have to actually put them in HOME and take them back out?
  6. Question about this. So, is this what the encounter database does in PKHeX? Is it properly using correlations that are legitimate that could be obtained in-game?
  7. I don't recall editing anything at all, let alone box data. I wanted this playthrough to be 100% genuine and I know if anything was done on PKHeX, I didn't save the changes or out it back on the SD card. Really only use it to check exact current playthrough times then I exit out. Weird. Would you be able to code an exception for Nincada/Ninjask/Shedinja to not show up on the Verify thing? If it's obtained fully legal/in-game at least EDIT 3 days later: Hey, any update? @Kaphotics
  8. On Omega Ruby, I am playing a 100% legitimate playthrough and plan to eventually 100% the game. Occasionally, I put the .sav into PKHeX to check exact playtimes and stuff as I write down my journey and what I did that day. I clciked on "Verify All PKMs" and I was very shocked to see it didn't popup with "Clean!" I checked and got this: Is this a bug or expected? I evolved my Nincada to get both Ninjask and Shedinja at the same time, as the game intends. So shouldn't the button be showing me "Clean!" I don't want to not see "Clean!" anytime I put my .sav into PKHeX now. For the Checksums, I am also getting "Invalid: 0C @ Region 04400 SAV: 57/58" for some reason now. No idea why.
  9. On Platinum, I am having a very hard time finding a save file that doesn't scream "obviously hacked" which has also at least beaten the E4. I came across a decent one, but it's a Japanese .sav file. Can I simply save that .sav to my current English copy/save? Or could I change the entire language of the game in PKHeX?
  10. Yeah, literally going to. Well, started already as of maybe 2hrs ago. I guess for Gen1/2 games, I should be doing them on DS VC, so that they could transfer up? How about Gen 3, just OR/AS?
  11. Haven't seen these before, but when I load my childhood LeafGreen cartridge in PKHeX and clicked on "Verify Checksums," I got this: Didn't really see much info on here about these things. Anyway, what would cause this?
  12. 2nd question, sorry: Is it possible to have a/all Pokemon have X more EXP while in Batch Editor? Specifically in Gen 3 at the moment. I just need to add minimal EXP to each Pokemon.
  13. Would you happen to know if there is/are any user(s) here that basically have what you have, except manually all trained, traded, etc etc.?
  14. Do you mind explaining what this means? And what about the majority of Pokémon simply not having EV's (unless that's what you meant by, "The clones are later injected back to be rare candied to evolve.")? And ah, I see the GitHub messages. So it seems AR and things are used, so not "legitimate" in the sense I initially thought I suppose (catching every Pokémon that's obtainable in whatever Version and manually training them to evolve and whatnot). Interesting.
  15. Jesus. Thank you. I tried literally all types of things similar to that, except, no doubt, that.
×
×
  • Create New...