Jump to content

WindchildWhimsy

Member
  • Posts

    223
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by WindchildWhimsy

  1. World Abyss, same as vanilla Sky. XP
  2. 1. I see I see. 1.2 will have an anti-softlock patch added that replaces sprites with default ones should the cutscene get too crowded for the game to handle. 2. no lore, I just gave every Shiny a different talk group from the original one. I...would not know. I haven't really messed around with that stuff. maybe someone else here would know?
  3. ahhhhhh I see the problem! I set it to evolve at 52 instead of 50. fixing that now. yeah, gonna be adding it!
  4. I was hoping to have it done this month but need a bit of a break so I'mma have to say maybe...early to mid June?
  5. Lost Wilderness! And no, I have not.
  6. 1. yeah, I wrote up a lil guide for it around page 4-6 of this thread. I'll also be making it easier to access the modifiable starter list in the next update! 2. I'll be including one in the readme next update! 3. Not currently, but I'm considering making one when, you guessed it, I release the next update XD
  7. yeah, for the same reason jobs prevent you from accessing the second part of multi-part dungeons like Steam Cave! ^^
  8. do you have any jobs for the dungeon?
  9. just fixed the Tsareena, Spirit Shackle (okay so. I first made my new moves in a certain range of slots that SEEMED like dummy slots. but then it turned out those slots were specifically for the animations for the second turn of two-turn attacks. so I had to move them to new slots. basically, I edited male Decidueye's learnset to learn Spirit Shackle at the new slot...but not female Decidueye lol) and Alcremie bugs. might have fixed the Milcery Last Resort one but may have to look into it more.
  10. oh actually! what are your starters?
  11. you might be pleasantly surprised~ Ou< same way as in main series, except swap nighttime for the Lunar Ribbon like everything else that only evolves at night in the main series Marine Resort and Crystal Cave, respectively! working on it! ^-^
  12. Odd! I'll take a look into the egg situation! Also that's an oops on me again, I moved Thundurus to Chargestone Temple floor 20 and forgot to change that, haha I'm actually working on a complete list of Pokemon locations for the next update (in active development!) so I'll be sure to make note of that there!
  13. ah! Tornadus is in the last stretch of Sky Peak my bad again, forgot to include it on the readme but it doesn't evolve that way due to technical limitations, instead you gotta raise its IQ past a certain point! I don't *believe* so? I think you should be able to get both.
  14. if you have a Lunar Ribbon, you should get the option between regular and Alolan Marowak when evolving!
  15. late but next update will include -another big batch of new Pokemon -bug fixes -certain questlines will be made more clear -more starters -a new, five dungeon long questline starring Zacian and the Galarian Legendary Birds hoping to have it all done by mid-May but who knows lol
  16. that's a tricky one, I'd LIKE to add more moves but the amount of usable slots for moves is agonizingly limited, far more so than Pokemon or items, and I've already used up every one. I could theoretically free up more, but it would be very involved and I've already got my plate full on the current update. maybe in the future lol
  17. Not currently, sorry! Will include one in the readme next update!
  18. Not currently, no. Secret Slab/Mystery Part are interchangeable. The only Mega stuff I've added is Lopunny and Primal Kyogre and Groudon.
  19. your legally-dumped ROM is still in the legally-dumped zip file. legally. Uh, you're still not able to. (and no, you'd have to do the Hidden Land again) nope!
  20. there is a Sky save editor but it only lets you change to Pokemon that were in the base game, so Zorua, Shinies, and Shiny Zorua aren't really possible with it.
×
×
  • Create New...