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trance

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Posts posted by trance

  1. wondercard.pngjirachiflyer_.png?w=212&h=300

    [OVRSPRITE]385[/OVRSPRITE]Night Sky Jirachi

    ID: 24

    Date: 3rd June 2010

    Distribution: 801D (D/P/Pt/HG/SS)

    Trainer: SMR2010 -> ID06030, SID36733

    Item: Liechi Berry

    ---

    I have suspicion this may become a global, from the Summer 2010 naming (it's not even summer here!). Files are still marked as -AUS for this particular distribution date.

    NightSkyJirachi@LiechiBerry-03060-SMR2010-AUS.zip

    NightSkyJirachi@LiechiBerry-03060-SMR2010-AUS.zip

  2. I've gone through the thread and several programs and scripts have been posted that do similar things. Sendpkm worked for me from the start, so I use that for myself. I do want to send Pokemon to friends though, without having to send it to myself and trade, of course. So would anyone be kind enough to tell me which of the things in this thread, or any other, is the best/most successful way to send pkm files across the internet?

    A VPN like Hamachi... maybe? But that would require some sort of sharing/bridging on your pals' side, to connect their wireless to the VPN network, which I don't know much about.

  3. LV100 Staraptor~

    For those saying you NEED to pokesav to be competitive: no you don't, it just makes it easier to use certain pokemon. I've bred each of my pokemon myself, and I don't have any issues competing on w-fi. Yeah, I don't like when people have perfect IV'd shiny latias on their team, or when they're running all the hidden power types that smogon recommends, but that doesn't mean you need to cheat to play at the same competitive level. You just need to either restrict your options a bit (i.e., none of my pokemon use hidden power for this purpose, and I'm very uneasy about using legendaries) and prepare for the fact that others pokesav, and then you can fight at the same competitive level as anybody.
    Not to mention that some inconsiderate Wi-Fi players give themselves a full stock of Sacred Ash.
  4. At the moment, I'm stuck with a USB broadband modem which I cannot link or bridge to a WLAN card, and hence cannot share to the wireless network with which I want to use my DS with. I haven't had the resource to get a Ninty Wi-fi adaptor, and was wondering if there was any particular way I could route the traffic with the wireless point I have and this computer.

    Of course, there's no proxy setting in the WFC setup, but can I use any other details in that setup to achieve this?

  5. Just some digging with Channel, thought it might help towards anything inside the Celebi disc.

    GPAU.iso, 0x4843AF98: "FLASH1M_V103"

    GPAU.iso, 0x4843B0C0: "J E D F I S POKEMON RUBYAXV POKEMON SAPPAXP"

    GPAU.iso, 0x4843B190: "SIIRTC_V001"

    Working filewise, these values are in pokechan.bin (confirmed through use of Dolphin); i'm sure that values may be contained in the gba-side program, but not if the whole file IS the gba-side program. If they are, recent flashcarts may work if the save type is changed to an SRAM name, which I don't know the name of since there's no megabit SRAM used in GBA carts nor do I know what type of SRAM chips are used in flashcarts. SRAM_V112 or V113 (both 512kbit) are a possibility, just pad with 00 what you don't replace. Japanese carts may work in place of English carts by swapping any of the compatible codes (E, D, F, I, S) with J, swapping one of the latter codes would work better for me at least since I have an E Emerald cart, which I would also need to change the ID for (ie. POKEMON EMERBPE, POKEMON LEAFBPG or POKEMON FIREBPR). It took me a while to figure out what that third value was... it's the damn realtime circuit, possibly linked to calls for updating the berry program.

    I had to split the iso to edit, though, since i didn't have enough memory to edit the whole thing with Hex Workshop. I've haven't been able to test the altered ISO just yet, because I'm having trouble running the disc through GCBL; it could be because my notebook doens't have a proper 1x burner (it pushes up to 4x :<), and I also can't test GBA stuff in Dolphin.

  6. Not sure if anyone here'll know, but would an EFA Linker work as a good substitute for a poke cart? It mentions having hardware support for Flash saves, but it's old as all hell. I found one here, it's most certainly not the US$130 it was previously.

    (I just need to work on getting my Channel Jirachi to transfer to Emerald now arggggh)

  7. I was under the impression that the English & Europe was US/UK/AU/EU.
    It goes down to the game codes. Nintendo's 1st and 2nd party NDS titles in the US and Australia use xxxE branded games, while the UK and Europe use xxxP branded games.

    This is why Australia got WiFi events at the same time as the US, and why the Mystery From Space Deoxys from Gamestop will work here even though it never came here.

  8. Taking the PalCity distributions as an example, pokemon can be the same on the outside but with different IDs for the different dates that they were distributed in different locations.

    Likewise, these Eevees could have ID numbers for different dates and locations. The [first] Eevee which we know has ID 01110, was distributed to participants of the regional tourney in Chiba on the 11th of January.

    What we don't know is whether a differently ID'd Eevee was distributed for every consecutive regional tournament (there have been seven so far since, today's included). I can only find details on a 01110 Eevee. As far as we know, if we haven't seen additional Eevees, we assume ID of 01110 and distribution date of 11/01/10.

  9. I had no idea you ran The Undersquare, Nigoli! I only started visiting after it was closed.

    (...)

    Yes, unfortunate that TUS closed, since I was a mod there for about 6~8 weeks before the close. It's a small world, after all.
    (...)

    It bothered me that they cut out CrossOver 2 Mode, the entire Django quest, Undernet 3, Graveyard 1, Immortal Area, GunDelSol EX, Otenko, Django 1/2/3, and The Count 1/2/3, just because Capcom decided not to localize Boktai 3.

    (...)

    Konami made the Bokura no Taiyou series.
  10. All the save files from GameFAQs seem to be corrupted.

    I download them, try to move them, but it says the file is corrupted.

    That happens with a lot of saves on there. Just make sure you use the main fork of VBA to export your .sav files, since builds like VBALink screw over with formatting.

    have you tried more than one emulator?

    VBA is the only emulator to support Gameshark import, so it's important in the process of getting a save usable with no$

  11. I know you can play DPPt games if you disable DMA protection on an Acekard by holding X while you boot the game, but I don't know about HG/SS since I don't have them. Besides, manually entering in game IDs isn't required if you have any of the flashcarts already mentioned in this thread. The romdumps I have, I did myself, so they are clean as could be.

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