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trance

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Posts posted by trance

  1. The C-Gear app is a real lifesaver, since it fixed my Black City guys who i inadvertently allowed to leave.

    Use the bottom button on the app's main page to access the Black City + White Forest editor.

    Expired trainers appear on the right list, move them to the left list by inputting their details and using the first button ('Modify', i guess) like you would in pokesav's item list editors. To be safe, set the numeric value to it's max (100) just in case. Not sure if it's how it works legitimately, but i also erased the right list afterward (using the third button).

  2. Poképedia is a kind of specialized wikipedia pokemon.

    Personally I trust them. http://www.pokepedia.fr/index.php/Liste_des_Pok%C3%A9mon_distribu%C3%A9s_en_2010 >> everything down !

    What about your sources ?

    Too much information listed on this page, most Mystery Gift events do not specify a gender unless in an extremely rare case if they do, or if the species dictates. Besides, I have a few of these Trade for Evolution pokemon on my mess save, and they are indeed random.
  3. Yeah, it is xxxE. And I knew that when I wrote the post, too; Nintendo's game code system is just so confusing I slipped for a second there.

    Box and label materials lie, so technically, xxxP roms do not exist. For example: I have a UK Emerald, which marked as BPEP but the rom image is BPEE. For this reason alone is why I like to omit subregion from game codes and take game codes themselves seriously.

    I could be wrong on localised European versions too, for all I care, as I've never actually checked them out before; yet I'll assume them as F/D/I/S.

    It's a cheap way to market a mass of cartridges this way just changing the promotional materials, manuals, covers and labels.

  4. Hi... Having some problems with first time using a GTS app. Decided to start with HyperGTS, since I haven't gotten Python yet. My notebook is the only computer in the house with a recent .NET install for anything (version is 3.5 SP1, to be precise), so that's another thing.

    The problem is that I apparently cannot get port TCP80 free, as the pkmsend test app says so.

    Before I started anything, I set up a static IP in my router for my notebook (192.168.1.111) and set up virtual server ports (closest thing I could find to 'port forwarding') for TCP80 and UDP53. I don't have any firewall or anti-virus active to meddle with these ports on the notebook side.

    I start up HyperGTS, and run a "netstat -an" command alongside it. At this point, netstat did not show that TCP80 was taken by any visible process, and another check with the pkmsend test app said TCP80 was not free.

    http://i4.photobucket.com/albums/y108/OmegaNine/network_before.png

    http://i4.photobucket.com/albums/y108/OmegaNine/hyper_before.png

    I didn't think that initial address was anywhere near right, so I disabled IPv6 on my wireless and did a reboot. Another startup of HyperGTS yielded the same messed-up address, with IPv6 off.

    http://i4.photobucket.com/albums/y108/OmegaNine/network_after.png

    http://i4.photobucket.com/albums/y108/OmegaNine/hyper_after.png

    I continued on, correcting the address to my 192.168.1.111 local address, and started up netstat again.

    I haven't been able to figure out the problem, and I can't see anything that would mess this up.

    More on this... I can access the HyperGTS server from across my network, being able to cause invalid GTS requests using my PSP's browser, but it's just the DS that will not connect, citing that it cannot connect to WFC.
  5. If they wanted to make it available only to Europe, they could have made it so the Mystery Gift servers checked if the game was NTR-****-EUR.

    Irrelevant.

    Nintendo USA's responsibility is to provide access to NTR-xxxE-xxx games, of which can be -USA, -AUS; likewise, Nintendo Europe is responsible for games marked as NTR-xxxF/D/I/S (France, Germany, Italy, Spain respectively)

  6. To an extent, if the event itself used a static pid, and you make one which is dynamic that's supposed to be static, then it's pretty obvious it's been hacked so obviously wouldn't be legal.

    Dynamic PID is still legal, as it uses the game's random number generator to determine the PID upon receiving the gift Pokemon.

    If there's a change from a predetermined static PID to dynamic PID (say, in the context of an event giveaway), all you're doing is removing that Pokemon's legitimacy and not it's legality.

  7. Are the movie 13 legendaries supposed to come up as illegal or hacked in the legailty checker? At least that's what I get when I run both sets of pkm files through it anyway... The PIDs that are listed in the files do not even come up when you search for PIDs with the selected IVs. Sorry if this has bveen discussed already.
    Illegal status may be caused by their movesets.
  8. Hi... Having some problems with first time using a GTS app. Decided to start with HyperGTS, since I haven't gotten Python yet. My notebook is the only computer in the house with a recent .NET install for anything (version is 3.5 SP1, to be precise), so that's another thing.

    The problem is that I apparently cannot get port TCP80 free, as the pkmsend test app says so.

    Before I started anything, I set up a static IP in my router for my notebook (192.168.1.111) and set up virtual server ports (closest thing I could find to 'port forwarding') for TCP80 and UDP53. I don't have any firewall or anti-virus active to meddle with these ports on the notebook side.

    I start up HyperGTS, and run a "netstat -an" command alongside it. At this point, netstat did not show that TCP80 was taken by any visible process, and another check with the pkmsend test app said TCP80 was not free.

    http://i4.photobucket.com/albums/y108/OmegaNine/network_before.png

    http://i4.photobucket.com/albums/y108/OmegaNine/hyper_before.png

    I didn't think that initial address was anywhere near right, so I disabled IPv6 on my wireless and did a reboot. Another startup of HyperGTS yielded the same messed-up address, with IPv6 off.

    http://i4.photobucket.com/albums/y108/OmegaNine/network_after.png

    http://i4.photobucket.com/albums/y108/OmegaNine/hyper_after.png

    I continued on, correcting the address to my 192.168.1.111 local address, and started up netstat again.

    I haven't been able to figure out the problem, and I can't see anything that would mess this up.

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