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extraginger

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  1. Hey, I've tried a few different times to get PLA to randomize. Able to load files no problem in PKNX, but whenever I plug them back in, no pokemon spawn at all. Tried about 6 months ago and tried again with the newest build. A quick google search shows that this seems to be a common theme with PLA on the switch, not sure if there is a fix. Happy to post any additional information that might be relevant.
  2. Hey guys, Spent an ungodly amount of time trying to get pkNX to work for Pokemon Lets Go Eevee. I will create a condensed version of events of what I've done so far: Downloaded latest pkNX Dragged xci file onto hactool (should be noted that the xci file only had the base game, and that I updated it to version 1.0.2 with an nsp update file on my switch), and then selected the largest folder for pkNX (contains romfs /exfs) Got the ecounter.data.e/p files and pasted them in the flatbuffer folder. Then I transfered encounter.data.e file onto the bin2json.bat file Did all my pokemon editing in the program (lets assume I didn't fuck that up) Saved everything Got my new romfs folder that has all the right folders in it (the pathing is correct) (I also didn't copy the original romfs folder but rather the one that pkNX created with the patched files). I copy that into F:\atmosphere\contents\01001B7003A36000\RomFs (looks identical to the tut I followed) This is where shit hits the fan and I don't no where the error is: Tut says to drag the ecounter.data.e.bin file on to json2bin.dat file, this intuitively doesn't make sense (you'd think it would be the ecounter.data.e.json file that you drag onto that). Regardless, I did as the tut said. I then copied the encounter.data.e.bin file into the atmosphere folder F:\atmosphere\contents\01001B7003A36000\RomFs\bin\field\param\encount Boot up my switch with Hekate 5.3.2, launch emuMMC, try to boot Pokemon Eevee for it to say it's corrupted. I then got the new acid sigpatches which I found on online and now the game boots in hekate but no mods. I installed "simplemodmanager" and installed the mods through there as well but still nothing when I boot up the game. Whenever I re-edit my mod files that are in the patched folder they always show up as modified. I really don't know where I screwed up. I've watched this tut several times and it's very in-depth, I didn't miss any steps and I've reinstalled Eevee several times with no avail. Currently have a mix of the latest version of atmosphere with some deepsea files in there as well. Notes: Game boots with fuse as well(but no mods). I have never used LayeredFS before and I can't find much information on the new version of it. It seems to be an embedded feature of atmosphere of which I have the latest version, but if there are separate files or if it needs to be turned on then that could be my problem but I can't find any info on that. Any help would be appreciated, I've easily spent 10+ hours trying to get this shit to work and I don't want to give up at this point but I have nothing left to try.
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