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HmmWhatsHisFace

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  1. Since playing SwSh and reading discussions on forums, I have seen people state that Raid Dens count as caves and Dusk Balls have an increased catch rate during the day. I have not observed this during daytime Pokémon catching. I did some polling in a Facebook where I am a member. The results agree with my observations that Raid Dens don't register as caves. If anyone has seen the code for a Raid Den, does the code set the environment to register as a cave? I'm assuming that the Dusk Ball code has conditionals coded that request information of the environment and checks the time of day. Should Dusk Balls have an increased catch rate during the day in Raid Dens according to the code?
  2. Preamble: I stepped away from Pokémon after playing Emerald but returned for Sword & Shield. Upon returning, I have become increasingly curious about the world of Pokémon gaming from tournaments (p2p) to genning. I own a Mac so I can't investigate how the PKHeX software is setup to create and edit Pokémon. Also, please tell me if this is the wrong forum section and what forum section to post. I watched some videos, looked on the website, and have seen pictures of the program's interface (Sun and Moon). It seems that the basic Pokémon object class is the same for all including Legendary Pokémon. Similarly, Poké Balls have their own specific parameters. Basic Understanding Check - In practice, you can change the species, name, gender, level, coloration (shiny), etc. Questions About Pokémon Code and Editing If you want to change the owner of a Pokémon, would you need a reference Pokémon that was caught in the new owner's game to get the secret ID? If you don't change the secret ID, will it not pass certain filters? If you caught a 6IV Ditto in the game of your native language, would it result in a coding error if you changed it's native language for the Masuda Method? Yes, I realize that if you are already coding the Pokémon you can just make it shiny but what if you want to give out breeding Dittos? Is the coding of a Ditto any different from other Pokémon? I have read that people have issues generating 6IV Dittos due to a random number generator factor. Where is the coding for the Egg Group that makes legendary Pokémon incapable of breeding? I didn't see the features in the Misc Tab. For Sword & Shield, is there a new checkbox for G-Max capability? Is this one reason why Pokémon taken from previous games and brought into SwSh can't return to their original games? The Pokémons' code has been changed too significantly when converted for use in SwSh that they can't be recognized by their previous games. If GMax is enabled in a Pokémon's code and the game doesn't have the code for the GMax sprite/model or GMax move set, does this cause a serious error? For GMax capable Pokémon and GMax moves, is it a matter of communication between the Pokémon's code and the environment (Raid Den or GMax Spot) that determines how a regular move becomes a GMax move (the PP of the moves remains the same, i.e. 10PP Earthquake becomes 10 PP G-Max Sandblast)? This all comes from a place of genuine curiosity. If the moderators feel that this is a waste, please delete.
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