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Posted

I've read that the attack data as it pertains to battle is stored in "waza_tbl.narc," but upon replacing SS's file with a hacked version from Diamond (which works perfectly in Diamond, btw), nothing happened.

This leads me to believe that that file is only half of the data needed to fully edit the attacks in hg/ss. Thus, I need some help! the file system is very, veery different in hg/ss, and a lot of things don't have the same filenames, so where do I begin?

kowaza.narc?

Are the two roms even compatible at all?

Posted

The ROMs use completely identify structures for moves. waza_tbl contains all the move data. wotbl contains the levels at which Pokemon learn moves. In HGSS, wotbl is a/0/3/3 and waza_tbl is a/0/1/1. Check to make sure that you placed them in the correct spots.

Posted

Thanks so much! I'm gonna try this right away.

edit: I got it working perfectly.

Do you happen to know which offset is evo? Someone has mentioned it's @ a/0/3/4.

And while I'm at it...

Is there any way to alter what is sold at pokemarts?

What do I need to delete in order for the game to skip the step where you name your rival in HG/SS?

Where can I find some pointers for creating and inserting additional trainers, their line of sight, movement, etc.?

Is there a better way of finding out which maps are which, since they have generic names?

How do I go about editing NPC text and scripting NPC events?

What do I need to edit to insert a battle transition graphic (like Giovanni)?

What map is Giovanni's Celebi event found on (so I can copy some of it)?

Oh, and...

Are you guys sure PPRE is working properly with HGSS USA? I tried editing evolution data, but it wouldn't save to the rom at all; I had to use a separate tool on Diamond, and now I'm currently trying to import the narc...

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