infinityblock Posted Saturday at 11:05 PM Posted Saturday at 11:05 PM mainWas playing Alpha Sapphire and the game froze after I saved. After a few minutes I turned off the console and afterwards the game said the save file was corrupted. Would appreciate it very much if anyone could take a look to see if it's fixable, thank you.
Kaphotics Posted Sunday at 02:39 AM Posted Sunday at 02:39 AM Here you go! main Same corruption issue as I've seen in other save files, where the save blocks become misaligned by 0x1F bytes. Manually adjusting the blocks to be aligned at their expected offset => save file is recognized. Trainer data in OR/AS starts at 0x14000, but your data started 0x1F bytes early. The first block (puffs) was missing the first 0x1F bytes, so only that data was "lost". To fix the save file, I manually inserted 0x1F bytes at the start of the save file, and removed the erroneous 0x1F bytes later in your box data. I've used PKHeX's puff editor to give you all puffs rather than leave you with nothing
infinityblock Posted Sunday at 04:47 AM Author Posted Sunday at 04:47 AM Thank you so much it launches now! For some reason the game/3DS freezes once in game, even when I tested on an emulator. If I immediately open the X menu then I can avoid the freeze, but I'm unable to fly anywhere and leaving the menu freezes the game again. Have you seen an issue like this before?
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