futuu Posted December 16, 2023 Share Posted December 16, 2023 Editing OT may cause character corruption 0x55 will not be auto changed to FF when pick a pokemon from PC (held items icon is wrong) Is there a description of .pk3 data structure? Link to comment Share on other sites More sharing options...
Kaphotics Posted December 16, 2023 Share Posted December 16, 2023 That's what it looks like when you are editing a non-Japanese save file. The 0x53 glyph is displayed as "Pk" in International games (corresponding to your image), and in Japanese it's ウ. There are only 256 possible character glyphs; they mostly match between JP/INT, but there are differences depending on the cartridge language version that displays them. Link to comment Share on other sites More sharing options...
futuu Posted December 17, 2023 Author Share Posted December 17, 2023 12 hours ago, Kaphotics said: That's what it looks like when you are editing a non-Japanese save file. The 0x53 glyph is displayed as "Pk" in International games (corresponding to your image), and in Japanese it's ウ. There are only 256 possible character glyphs; they mostly match between JP/INT, but there are differences depending on the cartridge language version that displays them. save file is japanese version 0x55 means the offset in .pk3 file sorry wrong icon: Link to comment Share on other sites More sharing options...
Kaphotics Posted December 17, 2023 Share Posted December 17, 2023 Ah, a two-part question/report Fixed the mail ID not being cleared/set for writing party data: https://github.com/kwsch/PKHeX/commit/59e409bbd7de3fc4dbe6abb87cbaf8e65c4037c6 Will be in the next release (soon-ish) Link to comment Share on other sites More sharing options...
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