futuu Posted December 16, 2023 Posted December 16, 2023 Editing OT may cause character corruption 0x55 will not be auto changed to FF when pick a pokemon from PC (held items icon is wrong) Is there a description of .pk3 data structure?
Kaphotics Posted December 16, 2023 Posted December 16, 2023 That's what it looks like when you are editing a non-Japanese save file. The 0x53 glyph is displayed as "Pk" in International games (corresponding to your image), and in Japanese it's ウ. There are only 256 possible character glyphs; they mostly match between JP/INT, but there are differences depending on the cartridge language version that displays them.
futuu Posted December 17, 2023 Author Posted December 17, 2023 12 hours ago, Kaphotics said: That's what it looks like when you are editing a non-Japanese save file. The 0x53 glyph is displayed as "Pk" in International games (corresponding to your image), and in Japanese it's ウ. There are only 256 possible character glyphs; they mostly match between JP/INT, but there are differences depending on the cartridge language version that displays them. save file is japanese version 0x55 means the offset in .pk3 file sorry wrong icon:
Kaphotics Posted December 17, 2023 Posted December 17, 2023 Ah, a two-part question/report Fixed the mail ID not being cleared/set for writing party data: https://github.com/kwsch/PKHeX/commit/59e409bbd7de3fc4dbe6abb87cbaf8e65c4037c6 Will be in the next release (soon-ish)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now