Cheslock Posted November 29, 2022 Posted November 29, 2022 (edited) I am sort of new to this but I cannot find this block KBCATEventRaidIdentifier to import the event_raid_identifier from the new eevee event into, I found the other blocks just fine but this one is non existent am I not supposed to edit this block? Edited November 29, 2022 by Cheslock
SkyLink98 Posted November 29, 2022 Posted November 29, 2022 The block has been labeled only recently. Until the next update, use the PKHeX Dev Build to find it: Otherwise, search for block 0x37B99B4D in the current PKHeX Stable release.
Cheslock Posted November 30, 2022 Author Posted November 30, 2022 14 hours ago, SkyLink98 said: The block has been labeled only recently. Until the next update, use the PKHeX Dev Build to find it: Otherwise, search for block 0x37B99B4D in the current PKHeX Stable release. Thankyou!
jmcd1209 Posted December 1, 2022 Posted December 1, 2022 On 11/29/2022 at 7:11 PM, Cheslock said: Thankyou! did this work for you? When I import the files to the right blocks, nothing visually changes but I dont get an error.
Cheslock Posted December 1, 2022 Author Posted December 1, 2022 (edited) 59 minutes ago, jmcd1209 said: did this work for you? When I import the files to the right blocks, nothing visually changes but I dont get an error. Nothing changes for me either, I haven't seen any eevee raids yet so im guessing its not working. I deleted some mons from my box to check and they stayed deleted so pkhex is working fine just not the block importing. I am using the tutorial the numbers do not change when I import a block. Edited December 1, 2022 by Cheslock
theSLAYER Posted December 1, 2022 Posted December 1, 2022 Might possibly be checking against something else as well. Keep your eyes peeled.
SkyLink98 Posted December 1, 2022 Posted December 1, 2022 4 hours ago, jmcd1209 said: did this work for you? When I import the files to the right blocks, nothing visually changes but I dont get an error. The bytes displayed in the block editor won't change after importing, but the block importing should still work just fine. You can see the modified block bytes by closing the Savedata Block Dump subwindow and by reopening it. When in game, if you don't see Eevee raids, do a date/time advance on the system settings while the game is opened and running. 1
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