Ian. Posted July 10, 2022 Share Posted July 10, 2022 Hi ! Since one week, i'm working on replacing Gold's backsprites in HGSS. I've done 2 differents animations : one when the character has a pokemon following him (placed to "a/0/0/6/6.0.RGCN") and another one when a pokemon isn't following him (when you are on water for example) (placed to "a/0/0/6/6.75.RGCN"). I've followed this topic to fix a palette issue at the beginging of the battle but there is still something to fix. I've created 2 versions of "begingining animation", one when a pokemon is following Gold (like this), and another one when a pokemon isn't following Gold (like this). My problem right now is that when i'm starting a battle without pokemon following me, everything works good, but when a pokemon is following me, my sprites mix (like this). I don't really know if there is a way to ensure that sprites are loading separatly. If anyone knows, help would be appreciated. (Btw sorry for my quite not good english) Link to comment Share on other sites More sharing options...
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