urbanxx001 Posted March 2, 2022 Share Posted March 2, 2022 (edited) Can flag(s) be changed (battles won) to determine what the rival's final team will be? I checked block data and there's a "starter" value of 84, but I assume that's the player's and not rival's. Thanks. Edited March 2, 2022 by urbanxx001 Link to comment Share on other sites More sharing options...
theSLAYER Posted March 2, 2022 Share Posted March 2, 2022 4 hours ago, urbanxx001 said: Can flag(s) be changed (battles won) to determine what the rival's final team will be? I checked block data and there's a "starter" value of 84, but I assume that's the player's and not rival's. Thanks. Check pret’s disassembly of the games. He has names for each flag. What you’re looking for might be named. edit - here: https://github.com/pret/pokeyellow/blob/3ce276892c1b97ae893d319125b13fed936d14f2/constants/event_constants.asm you may have to trigger flags for the win/lose conditions as tho you were playing the game. It might not be a single flag controlling the species/team, but rather the win/lose flags working in unison. 1 Link to comment Share on other sites More sharing options...
urbanxx001 Posted March 2, 2022 Author Share Posted March 2, 2022 7 minutes ago, theSLAYER said: Check pret’s disassembly of the games. He has names for each flag. What you’re looking for might be named. Awesome will check it out. Thanks! 1 Link to comment Share on other sites More sharing options...
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