urbanxx001 Posted March 2, 2022 Posted March 2, 2022 (edited) Can flag(s) be changed (battles won) to determine what the rival's final team will be? I checked block data and there's a "starter" value of 84, but I assume that's the player's and not rival's. Thanks. Edited March 2, 2022 by urbanxx001
theSLAYER Posted March 2, 2022 Posted March 2, 2022 4 hours ago, urbanxx001 said: Can flag(s) be changed (battles won) to determine what the rival's final team will be? I checked block data and there's a "starter" value of 84, but I assume that's the player's and not rival's. Thanks. Check pret’s disassembly of the games. He has names for each flag. What you’re looking for might be named. edit - here: https://github.com/pret/pokeyellow/blob/3ce276892c1b97ae893d319125b13fed936d14f2/constants/event_constants.asm you may have to trigger flags for the win/lose conditions as tho you were playing the game. It might not be a single flag controlling the species/team, but rather the win/lose flags working in unison. 1
urbanxx001 Posted March 2, 2022 Author Posted March 2, 2022 7 minutes ago, theSLAYER said: Check pret’s disassembly of the games. He has names for each flag. What you’re looking for might be named. Awesome will check it out. Thanks! 1
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