DRElikeTHEdoctor Posted August 15, 2021 Posted August 15, 2021 Here is my save file and the pokegen.dmp, any help would be greatly appreciated. PokeGen.dmpFetching info... Diamond.dstFetching info...
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:05 PM, theSLAYER said: Use PKHeX? Expand Whenever I try to load the save with PKHeX it tells me that the file is too large
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 7:07 PM, DRElikeTHEdoctor said: Whenever I try to load the save with PKHeX it tells me that the file is too large Expand Please upload said save here. Should be .dsv
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:18 PM, theSLAYER said: Please upload said save here. Expand Diamond.dstFetching info...
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 7:19 PM, DRElikeTHEdoctor said: Diamond.dst 1.84 MB · 0 downloads Expand That's not a dsv. That's a save state. I don't think any save editors work with save states. Which also probably mean you used Desmume's menu to save, instead of saving within the game. Please save within the game twice, then try using the dsv in PKHeX (after you close the emulator). The dsv should be in the Battery folder.
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:21 PM, theSLAYER said: That's not a dsv. That's a save state. I don't think any save editors work with save states. Which also probably mean you used Desmume's menu to save, instead of saving within the game. Please save within the game twice, then try using the dsv in PKHeX (after you close the emulator). The dsv should be in the Battery folder. Expand So I used the dsv in the battery folder and now pokegen doesn't crash when I save but it still doesn't make any actual changes when I reload my game. I also tried using PKHeX and it was able to load my save but again no changes were made to my game.
theSLAYER Posted August 15, 2021 Posted August 15, 2021 @DRElikeTHEdoctor Did you export the edited save from PKHeX? Close PKHeX. Now reopen PKHeX. Try loading the "supposedly edited" dsv back into the new window of PKHeX. Are your changes there?
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:39 PM, theSLAYER said: @DRElikeTHEdoctor Did you export the edited save from PKHeX? Close PKHeX. Now reopen PKHeX. Try loading the "supposedly edited" dsv back into the new window of PKHeX. Are your changes there? Expand I exported the save and just did as you said and in PKHeX it registers the changes made to my team but not in the actual game
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 7:43 PM, DRElikeTHEdoctor said: I exported the save and just did as you said and in PKHeX it registers the changes made to my team but not in the actual game Expand okay. How are you loading the game? Is it by loading a save state by pressing one of the F<numeral> (such as F1) keys?
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:45 PM, theSLAYER said: okay. How are you loading the game? Is it by loading a save state by pressing one of the F<numeral> (such as F1) keys? Expand I'm opening DeSmuME and pressing file and then load state from
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 7:46 PM, DRElikeTHEdoctor said: I'm opening DeSmuME and pressing file and then load state from Expand don't do that. Just play the game normally, without loading any states. The DSV is a save of the game, and when you start the game, the game loads the DSV into memory.. If you load any older states, you're forcing the emulator to load the state into memory. Which effectively force overwrites the memory. So just try to load the game normally without save states, then let me know how it goes.
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 7:49 PM, theSLAYER said: don't do that. Just play the game normally, without loading any states. The DSV is a save of the game, and when you start the game, the game loads the DSV into memory.. If you load any older states, you're forcing the emulator to load the state into memory. Which effectively force overwrites the memory. So just try to load the game normally without save states, then let me know how it goes. Expand So I saved the game in the actual game and then when I reloaded normally It brings me back to the start of the game even though it registers my saved data in the battery folder
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 8:01 PM, DRElikeTHEdoctor said: So I saved the game in the actual game and then when I reloaded normally It brings me back to the start of the game even though it registers my saved data in the battery folder Expand Okay try this. 1. Set this setting 2. Load your save from a save state. 3. Save in-game twice. 4. Close the emulator. 5. Load the dsv into PKHeX 6. Make changes in PKHeX. 7. Export the edited save from PKHeX, have it be named the same and be in the same spot as the original DSV (basically save over it) 8. Open the emulator, load the game, do not load any save states 9. Lemme know how it goes.
DRElikeTHEdoctor Posted August 15, 2021 Author Posted August 15, 2021 On 8/15/2021 at 8:06 PM, theSLAYER said: Okay try this. 1. Set this setting 2. Load your save from a save state. 3. Save in-game twice. 4. Close the emulator. 5. Load the dsv into PKHeX 6. Make changes in PKHeX. 7. Export the edited save from PKHeX, have it be named the same and be in the same spot as the original DSV (basically save over it) 8. Open the emulator, load the game, do not load any save states 9. Lemme know how it goes. Expand IT WORKED!!! Thank you so much for your help! 1
theSLAYER Posted August 15, 2021 Posted August 15, 2021 On 8/15/2021 at 8:12 PM, DRElikeTHEdoctor said: IT WORKED!!! Thank you so much for your help! Expand so once the edited save is imported into your game, you can make a save state of that, and continue to use save states. Just remember if you want to edit anything else, you gotta save in-game, load the dsv into PKHeX and then export from it, and not load save states while reloading the game (for that instance).
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