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Posted

Hello! I have 4 boxes full of Pokemon in eggs, as I'm creating an egglocke, however I completely forgot to change the natures! I'm using gen 4, and $rand, $x,y, and $1,24 aren't working in batch editor... I'm sorry to bother, I'm just new :)

Posted
7 minutes ago, Jack_North22 said:

Hello! I have 4 boxes full of Pokemon in eggs, as I'm creating an egglocke, however I completely forgot to change the natures! I'm using gen 4, and $rand, $x,y, and $1,24 aren't working in batch editor... I'm sorry to bother, I'm just new :)

In Gen 4, Nature is tied to PID. So try giving your eggs a different PID.

Posted
1 minute ago, theSLAYER said:

In Gen 4, Nature is tied to PID. So try giving your eggs a different PID.

I've read about this and randomized it (which works), however the nature bar doesn't change. Is that simply because that's just for manual changing (meaning it is changed, just doesn't show it)? Thanks for the help :D

Posted
8 minutes ago, Jack_North22 said:

I've read about this and randomized it (which works), however the nature bar doesn't change. Is that simply because that's just for manual changing (meaning it is changed, just doesn't show it)? Thanks for the help :D

what "nature bar"
this?
image.png

I can't be 100% sure, but Gen 4 may have unlinked the nature byte from PID.

If so, I don't think you can randomize natures via batch editor.

 

Posted
2 minutes ago, theSLAYER said:

what "nature bar"
this?
image.png

I can't be 100% sure, but Gen 4 may have unlinked the nature byte from PID.

If so, I don't think you can randomize natures via batch editor.

 

Ok, I guess I'll do it manually :) Thank for the help, I really appreciate the quick reply!

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