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Jack_North22

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Everything posted by Jack_North22

  1. Sounds like another idea I should try! I don't think I've ever done that! I've tried checking back into pkhex after seeing the egg watch say it will take ages to no avail, so maybe this will change things I'm excited for the end of the day now
  2. I'll give this a try when I get home. I tried setting them to 2 once, and only the original box 8 pokemon edited... you might be right with the game behavior. Could also be incompatible or an error in values or coding? Not sure haha. Thank you for the advice, I'll let you know how it goes!
  3. Hello! I'm not sure if this is the right place to ask this, but I'm having trouble with eggs in my X save file. I'm trying to do an egglocke and I batch edited my eggs so that their hatchcycles are 0. After checking my boxes, only 1 box of eggs hatched instantly, and the rest say that they will take forever to hatch. I tried genning new eggs into box 8, and those ones didn't become instant hatchers either. My Y file works fine, so what's off with this one? I've tried so many things...
  4. Ok, I guess I'll do it manually Thank for the help, I really appreciate the quick reply!
  5. I've read about this and randomized it (which works), however the nature bar doesn't change. Is that simply because that's just for manual changing (meaning it is changed, just doesn't show it)? Thanks for the help
  6. Hello! I have 4 boxes full of Pokemon in eggs, as I'm creating an egglocke, however I completely forgot to change the natures! I'm using gen 4, and $rand, $x,y, and $1,24 aren't working in batch editor... I'm sorry to bother, I'm just new
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