theSLAYER Posted January 28, 2020 Posted January 28, 2020 Note: before we begin, this isn't a thread to ask for stuff or request stuff. It's purely for documenting the info. Event/Promoted Raids and Dynamax Crystal data Spoiler Lengths stay the same (thus far) across versions.drop_rewards (length 0x426C)dai_encount (length 0x1241C) [Dynamax crystal encounters]bonus_rewards (length 0x116C4)normal_encount (length 0x23D4) [Event/Promoted Raid Nest on Galar Mainland]normal_encount_rigel1 (length 0x23D4) [Event/Promoted Raid Nest on IoA]normal_encount_rigel2 (length 0x23D4) [Event/Promoted Raid Nest on CT] These files are exact copies of the filename found in the BCAT. *Object KDropRewards is for drop_rewards*Object KDaiEncount is for dai_encount*Object KBonusRewards is for bonus_rewards*Object KNormalEncount is for normal_encount*Object KNormalEncountRigel1 is for normal_encount_rigel111615F45 - 0359 Object 0x23D4 is for normal_encount_rigel2 I simply had to place the existing those files into a fresh save with hacked in Dynamax Crystals, and those Crystals appear to spawn the mon just fine. Note: We have uploaded the wild area event files. You can check our Event Gallery for it. also tested shiny values for normal_encount 00 - Default 01 - Cannot Be Shiny 02 - Forced Square Shiny 03 - No Notable Purpose 04 - No Notable Purpose 05 - testing 06 - No Notable Purpose etc. Download Rules data Spoiler While the download rules does not appear to have a fixed block, they are all the same size: 0x2304 The blocks that occupied the rules are:*Object KDownloadRules1 *Object KDownloadRules2 *Object KDownloadRules3 *Object KDownloadRules4 *Object KDownloadRules5 *Object KDownloadRules6 I simply had to place the existing 6 rules on a fresh save into those 6 blocks, and those 6 rules became usable on Link Battles. While it is presently not known, these blocks share the same size:*Object KDownloadRulesU1 *Object KDownloadRulesU2 Official Competition Data Spoiler Any text that Official Competitions will use, are in block *Object KOfficialCompetition Once the competition ends and you try to view it (process of unlocking Mystery Gift tied to the competition), it will unlock the battle team you used, and this block is purged. Fashion Quote Block key: *Object Fashion Note: These are only potentially the changes, for Male save. The bytes I documented seems accurate; the clothing gets unlocked for a fresh save. For some scenarios, you gotta flip the binaries for existing values. Sports Tracksuit 0x380: 0x01 0x400: 0x01 0x500: 0x01 0x583: Add 00000010 (binary) [0x90 -> 0x92] 0x603: 0x01 0x683: Add 00000100 (binary) [0x10 -> 0x14] Quest Tee 0x48D: 0x01 Pikachu and Eevee uniform 0x482: Add 00110000 (binary) [0xC8 -> 0xF8] 0x582: Add 01100000 (binary) [0x90 -> 0xF0] 0x601: Add 00110000 (binary) [0xC8 -> 0xF8] 0x682: Add 00110000 (binary) [0xC8 -> 0xF8] 0x702: 0x18 0xC02: Add 00110000 (binary) [0xC8 -> 0xF8] 0xD82: Add 00110000 (binary) [0xC8 -> 0xF8] 0xF01: Add 00000010 (binary) [0xA8 -> 0xAA] Gold Studded Bagpack 0x505: 0x20 More to come.. maybe? note: this page isn’t a FAQ. Go to the appropriate thread for that. 11 1
theSLAYER Posted June 22, 2020 Author Posted June 22, 2020 Update:0E615A8C - 0255 Object 0x23D4 contains normal_encount_rigel Edit: I've been informed that, depending on whether your save took the path 1.0.0 -> 1.2.0 or 1.0.0 -> 1.1.0 -> 1.2.0, the key ID name may actually be different. In that case, look for a Object 0x23D4 1
stealth742 Posted October 25, 2020 Posted October 25, 2020 (edited) For my save file, 6F66951C, 6F669A35, and 6F6696CF is the nat dex number of the Legendary Pokemon saved for the Max Lair and changing these from bool2 to bool1 lets me catch these legends again in Max Lair Solgaleo - F75B3E5F - 5001 Bool Xerneas - F75830BB - 4995 Bool Edit: These are the rest of the legends: The TRUE ones are those checked manually the rest are most likely correct though My save file is Sword (1.0 -> 1.2 -> 1.3 Save) btw Edited October 27, 2020 by stealth742 Add Info
theSLAYER Posted October 27, 2020 Author Posted October 27, 2020 Spiritomb to appear overworld via having players interacted online31A13425 - 1047 UInt32 0 Or*UInt32 KPlayersInteractedOnline (Full name in block editor, may depend on PKHeX version) Value 32 or higher for this block, then interact with the gravestone for Spiritomb. This value basically stores interacted with players online.Note editing for Legendaries in Dynamax Adventures6F669A35 - 2226 UInt32 0 or*UInt32 KMaxLairSpeciesID1Noted (Full name in block editor, may depend on PKHeX version) You basically edit in the Pokedex ID. And you can only edit in entries that can be found in Dynamax entries. If you edit in the ID of other species, the lady just treats it as tho there's no notes for that slot. [Block names and numbers may differ if your save performed a different jump from v1.2->v1.3, for example v1.0->v1.3] credits @ReignOfComputer
ReignOfComputer Posted November 14, 2020 Posted November 14, 2020 CB135C68 KSoniaSwordProgression // 0 = None Shown, 1 = Cobalion Shown, 2 = Terrakion Shown, 4 = Virizion Shown A097DE31 KKeldeoInOverworld // Bool1 = Spawned, Bool2 = Not Spawned 1895E693 KSpiritombInOverworld // Bool1 = Spawned, Bool2 = Not Spawned It appears that one can't just change KPlayersInteractedOnline to 32 and let Spritomb spawn, 1895E693 must be changed as well. Search terms: Spiritomb, Keldeo, KPlayersInteractedOnline 2
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