BeyondTheHorizon Posted August 30, 2018 Share Posted August 30, 2018 (edited) So during the whole headache that was this, I found two more Showdown importing errors that should hopefully be easier to resolve than the unhandled exception. An imported Pokémon's Atk IV is seemingly random when imported within a Gen I or II save file. If, for example, I imported a Showdown set without specifying IVs, they should by default be maxed out, and indeed the Def, SpA, SpD, and Spe are maxed out, but the Atk IV is random and changes from import to import. A Pokémon's hold item is not imported even if specified. That is currently all. Edited August 30, 2018 by BeyondTheHorizon Added further information Link to comment Share on other sites More sharing options...
Kaphotics Posted August 30, 2018 Share Posted August 30, 2018 Please post examples Link to comment Share on other sites More sharing options...
BeyondTheHorizon Posted August 31, 2018 Author Share Posted August 31, 2018 Will do. Venusaur @ Leftovers - Synthesis - Leech Seed - Razor Leaf - Sleep Powder Link to comment Share on other sites More sharing options...
Kaphotics Posted August 31, 2018 Share Posted August 31, 2018 Should now import fine on latest commits Link to comment Share on other sites More sharing options...
BeyondTheHorizon Posted September 1, 2018 Author Share Posted September 1, 2018 5 hours ago, Kaphotics said: Should now import fine on latest commits Thanks for the fix. Link to comment Share on other sites More sharing options...
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