KonohaDaze Posted June 5, 2018 Share Posted June 5, 2018 PKHeX wipes data for DNA Samples in Colosseum and reads them all as the first ID; results in 3 Bayleef strands that can all be combined into one DNA Sample if read using the analyzer in-game. This appears to be the case even if edits to the bag are not made, since checking them in pkhex shows them all to be the same even on unedited saves Manually setting the values to be another sample simply results in pkhex defaulting them to the first one (Bayleef) again, making it impossible to fix unless you hex edited the values yourself Link to comment Share on other sites More sharing options...
Kaphotics Posted June 5, 2018 Share Posted June 5, 2018 Probably just need to differentiate the strings when they're initially loaded. (note to self). 1 Link to comment Share on other sites More sharing options...
Kaphotics Posted June 6, 2018 Share Posted June 6, 2018 Thanks for reporting; fixed in latest commit https://github.com/kwsch/PKHeX/commit/fffc9436684808dfa6393557e21112eb7de65afe Link to comment Share on other sites More sharing options...
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