Davil Posted May 2, 2018 Posted May 2, 2018 (edited) .HT_Feeling= .HT_Intensity= .HT_Memory= .HT_TextVar= Invalid code? in G7 save Edited May 2, 2018 by Davil
Kaphotics Posted May 2, 2018 Posted May 2, 2018 Need to be integers at the end, you aren't setting a value.
Davil Posted May 4, 2018 Author Posted May 4, 2018 (edited) On 2018/5/2 at 8:52 PM, Kaphotics said: Need to be integers at the end, you aren't setting a value. in G7 save e.g. .HT_Feeling=4 result -- HT_Feeling Random Edited May 4, 2018 by Davil
Kaphotics Posted May 4, 2018 Posted May 4, 2018 13 hours ago, Davil said: in G7 save e.g. .HT_Feeling=4 result -- HT_Feeling Random Some "feeling" values are not legal for certain memory IDs; this was a recent finding via disassembly of the game's code. You can always inspect a legal pokemon then set the Feeling value to other pkm rather than using a purely random value. However, when the batch editor is done modifying data, it sets it back to the save file, which triggers automatic updates, which includes setting a new memory from bank if necessary. You can always turn that off via the program settings.
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