PlatinumMaster Posted April 10, 2017 Share Posted April 10, 2017 (edited) Hello, I attempted to replace the Nitro Sound Bank (SBNK) of a song in the SDAT of Pokémon White 2, also replacing the Nitro Wave Archive (SWAR) and Nitro Song Sequence (SSEQ). When I try to play the song via VGMTrans, it plays just fine. However, when I replace the SDAT of a ROM with this modified one, and try to play the song, nothing plays. Would anyone know how to fix this? Edited April 10, 2017 by PlatinumMaster Link to comment Share on other sites More sharing options...
PlatinumMaster Posted August 8, 2017 Author Share Posted August 8, 2017 I have figured this out. I just had to rebuild the game's sound data with a tool from the Nitro SDK. Link to comment Share on other sites More sharing options...
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