misterd Posted August 31, 2009 Share Posted August 31, 2009 Hello, First off i'm new to the pokesav thing and been reading up a bit. Now I want to get a pokemon as a egg in my storage box (3), I set the pokemon, set where I got the egg from (daycarecouple), set my Trainer ID , set date egg recieved. And last but not least that it is in a egg and the number of moves added before it hatches. Now when I start my game up everything loads fine, even items can be added etc. But the moment I go to the box with the egg the game freezes. The game sounds keep going but the screen freezes and the box itself shows that there is a egg there. What am I doing wrong? Thanks in advance, and sorry if it is a stupid question. Link to comment Share on other sites More sharing options...
Toffeuy Posted September 1, 2009 Share Posted September 1, 2009 I'm not really good at Pokesav eggs but I suggest you try codemonkey85's PKMDS Pokemon Generator and see if you get the same problem. It's easier to use than Pokesav, but can only generate one pokemon at a time. Btw, are you using an R4 or something or an Action Replay? Link to comment Share on other sites More sharing options...
misterd Posted September 1, 2009 Author Share Posted September 1, 2009 So how does this work then I load in the PKM file with pokesav? If so, it's not really working. I am using a R4 Link to comment Share on other sites More sharing options...
codemonkey85 Posted September 1, 2009 Share Posted September 1, 2009 Toffeuy, my program does not (yet) generate eggs. Of course, you could create a Pokémon with it and use Pokesav to change it to an egg, blanking out the met location / date and OT information (and editing the PID / IVs to boot, since it is an egg and no known generation algorithm exists to worry about for legality purposes). And misterd, you do not enter your trainer info when creating an egg... that information should remain blank until the egg hatches. Another thing people commonly forget is that the met level should be set to 0. At any rate, could you post the PKM file for us to look at? By the way, I think you should use PPSE to load the PKM file instead of Pokesav. It is much more reliable. Link to comment Share on other sites More sharing options...
misterd Posted September 1, 2009 Author Share Posted September 1, 2009 codemonkey85, thanks for your reply. I rechecked what you said and it still locks up. Sure I will add it in the post. I will look into that, thanks. Test.pkm Link to comment Share on other sites More sharing options...
codemonkey85 Posted September 2, 2009 Share Posted September 2, 2009 Uh. There is missing information, y'know... like the Ability, which should be Pressure. And the date the egg was received. And the hometown. And the moves. And by the way, you can set the PID and IVs to something. And I believe the country should be filled out. Link to comment Share on other sites More sharing options...
misterd Posted September 2, 2009 Author Share Posted September 2, 2009 There we go, it was the hometown thing that kept locking up my game. Is the ability for every egg, no matter the pokemon or is it just for that pokemon? Thanks for the solution . Link to comment Share on other sites More sharing options...
codemonkey85 Posted September 2, 2009 Share Posted September 2, 2009 I'm confused by your question... every Pokémon has an Ability. You simply need to make sure the Ability matches the "class". However, that distinction is invisible if a Pokémon can only have one Ability anyway (Spiritomb can only ever have Pressure). And you are welcome. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now