StarsMmd Posted September 7, 2016 Share Posted September 7, 2016 At the behest of @greenDarkness I have created a patch for Pokemon : Gale of Darkness which splits the moves between physical and special as in gen 4. Everything else has been left unchanged as much as possible. Shadow moves will keep the same category as in the original and regular moves are based on their categories in the later games. Apply the patch to a clean ISO of Pokemon : Gale of Darkness. If tsukuyomi doesn't work, try NUPS. Enjoy! _phys_spec_split.ups 2 Link to comment Share on other sites More sharing options...
DeoxysInSpace Posted December 22, 2016 Share Posted December 22, 2016 (edited) On 9/7/2016 at 6:44 AM, StarsMmd said: At the behest of @greenDarkness I have created a patch for Pokemon : Gale of Darkness which splits the moves between physical and special as in gen 4. Everything else has been left unchanged as much as possible. Shadow moves will keep the same category as in the original and regular moves are based on their categories in the later games. Apply the patch to a clean ISO of Pokemon : Gale of Darkness. If tsukuyomi doesn't work, try NUPS. Enjoy! _phys_spec_split.ups Is there something wrong with this file? I've tried to patch my ISO with this file using both Tsukuyomi and NUPS but they always become unresponsive. Edited December 22, 2016 by DeoxysInSpace Link to comment Share on other sites More sharing options...
StarsMmd Posted December 22, 2016 Author Share Posted December 22, 2016 6 hours ago, DeoxysInSpace said: Is there something wrong with this file? I've tried to patch my ISO with this file using both Tsukuyomi and NUPS but they always become unresponsive. They don't give an error message? If not, maybe try on a different computer? Link to comment Share on other sites More sharing options...
DeoxysInSpace Posted December 22, 2016 Share Posted December 22, 2016 13 minutes ago, StarsMmd said: They don't give an error message? If not, maybe try on a different computer? I got this when Tsukuyomi became unresponsive and NUPS didn't show anything. I had to just close it out. Link to comment Share on other sites More sharing options...
StarsMmd Posted December 22, 2016 Author Share Posted December 22, 2016 I haven't heard of this error before. It's interesting how long the estimated time is. Either the computer is super slow or maybe one of the files you're using is incorrect? Maybe you misnamed the wrong file or something? Is there a way you can double check? Maybe tell me the file sizes of the .iso and the .ups so I can confirm that they match up. Link to comment Share on other sites More sharing options...
DeoxysInSpace Posted December 22, 2016 Share Posted December 22, 2016 38 minutes ago, StarsMmd said: I haven't heard of this error before. It's interesting how long the estimated time is. Either the computer is super slow or maybe one of the files you're using is incorrect? Maybe you misnamed the wrong file or something? Is there a way you can double check? Maybe tell me the file sizes of the .iso and the .ups so I can confirm that they match up. The .iso is 1.35 GB and the .ups is 228 KB. I'll try again in the meantime. Also, here's what I did, I clicked on apply patch to existing file in Tsukuyomi, I browsed for the ups file patch to apply, then browsed for target file to apply patch to, and clicked apply patch. Link to comment Share on other sites More sharing options...
StarsMmd Posted December 23, 2016 Author Share Posted December 23, 2016 20 hours ago, DeoxysInSpace said: The .iso is 1.35 GB and the .ups is 228 KB. I'll try again in the meantime. Also, here's what I did, I clicked on apply patch to existing file in Tsukuyomi, I browsed for the ups file patch to apply, then browsed for target file to apply patch to, and clicked apply patch. I just tried it myself and got the same problem actually. I'll start again and upload a new patch sorry about that. Edit: nevermind it just took a bit longer than I expected but it worked. I don't know if it's my patching software but the patches I make don't work well with tsukuyomi. So I'd try NUPS again and just wait patiently. Your computer might just be running a bit slowly. Link to comment Share on other sites More sharing options...
DeoxysInSpace Posted December 25, 2016 Share Posted December 25, 2016 On 12/23/2016 at 2:19 PM, StarsMmd said: I just tried it myself and got the same problem actually. I'll start again and upload a new patch sorry about that. Edit: nevermind it just took a bit longer than I expected but it worked. I don't know if it's my patching software but the patches I make don't work well with tsukuyomi. So I'd try NUPS again and just wait patiently. Your computer might just be running a bit slowly. Where did you download NUPS from? Link to comment Share on other sites More sharing options...
greenDarkness Posted December 28, 2016 Share Posted December 28, 2016 On 12/25/2016 at 3:10 PM, DeoxysInSpace said: Where did you download NUPS from? http://www.romhacking.net/utilities/606/ 1 Link to comment Share on other sites More sharing options...
4Ply Posted January 7, 2017 Share Posted January 7, 2017 Is there anyway to apply the physical and special spit to Pokemon Colosseum? Link to comment Share on other sites More sharing options...
StarsMmd Posted January 16, 2017 Author Share Posted January 16, 2017 On 7 January 2017 at 7:02 PM, 4Ply said: Is there anyway to apply the physical and special spit to Pokemon Colosseum? As of right now I don't think there is a way. I know how to do it but I haven't done it yet because I'm mainly focusing on "XD" for now. It would take a fair bit of time and the game would need rebalancing afterwards too. For example, imagine a really strong end game trainer with a choice band metagross that uses hyperbeam. Before the split it does devastating damage. After the split it's a really bad set. If there is enough demand for this regardless of the balancing then I will spend some time on it sooner but I'm planning to do it eventually either way though. Link to comment Share on other sites More sharing options...
fresherthanfroggy Posted June 28, 2020 Share Posted June 28, 2020 Just in case anyone goes searching and finds this... I believe using this patch makes it impossible to catch wild pokemon. 1 tick and breaks free every time, even in what should be a 100% catch rate scenario. Link to comment Share on other sites More sharing options...
MillerHowe Posted August 6, 2020 Share Posted August 6, 2020 good info overall Link to comment Share on other sites More sharing options...
asmi7h Posted March 31, 2021 Share Posted March 31, 2021 Hi everyone! I'm new to this and I would like to know if something like this for Pokemon Colosseum was done. I was researching the Internet I couldn't find anything. Thanks in advance! Link to comment Share on other sites More sharing options...
StarsMmd Posted April 4, 2021 Author Share Posted April 4, 2021 On 3/31/2021 at 3:02 PM, asmi7h said: Hi everyone! I'm new to this and I would like to know if something like this for Pokemon Colosseum was done. I was researching the Internet I couldn't find anything. Thanks in advance! You can use this tool Link to comment Share on other sites More sharing options...
Daiya Posted June 5, 2021 Share Posted June 5, 2021 Flamethrower is broken it does a lot less damage than it should be doing Link to comment Share on other sites More sharing options...
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