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Help regarding: Porting HGSS "Faster game processing" to Pt and BW/B2W2


theSLAYER

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Hello all,

Just today, I discovered there's an interesting code in HGSS, that enables the game to run faster!

(It was always on my usrcheat.dat, I just never realized)

12000104 00000000
B21D1594 00000000
DA000000 00000004
D3000000 00000000
D6000000 02000100
D3000000 00000000
92000100 00001C1C
12000E1E 000046F0
12000E20 000046F0
12000104 00008080
D2000000 00000000
92000100 0000071C
12000E1E 000046C0
12000E20 000046C0
12000104 00008080
D2000000 00000000
A2000104 00008080
12000E1E 0000F0D0
12000E20 0000E826
D2000000 00000000

(source: https://gbatemp.net/threads/pok%C3%A9mon-ss-high-speed-processing-code-black-screen.250590/)

I was wondering if a rendition of this code was ever ported to other games, or if it's able to be ported.

An interesting explanation of how it works is:

AFAIK it removes the framerate limiter, so stuff that's not fully taxing to the DS (such as some battle animations, sprite animations, and menu stuff) runs a lot faster (though 3D overworld stuff sees no noticeable improvement).

I never had that problem with my HG copy with my AK2i, but mine was an unpatched ROM. Is yours?

Also, which card, and which firmware?

(source: https://gbatemp.net/threads/pok%C3%A9mon-ss-high-speed-processing-code-black-screen.250590/#post-3074946)

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