ReignOfComputer Posted March 27, 2016 Posted March 27, 2016 (edited) Moved: https://projectpokemon.org/forums/showthread.php?48694-RoC-s-PC-Collection-through-the-Ages-U-20160519 Here's a bunch of stuff from my Pokémon Red/Blue/Yellow VC save-files (01710, 01711, 01712). 20160424 - 0228 - 151/151 Dex - 9/9 Red In-game trades - 9/9 Blue In-game trades - 7/7 Yellow In-game trades - 100% Red Save - 100% Blue Save - 100% Yellow Save - Long Range Trainer Glitch Mew - wilykat's Mew (YOSHIRB, 55702) Extracted using - SDF - Pikasav 1.4 - Metropolis' PKXDelta - Rhydon Gen I PKM File Structure for PKX Delta / PikaSav (for reference, thanks Metropolis!) 0x00: Species (Index) 0x01-0x0B: Trainer Name 0x0C-0x16: Pokémon Name / Nickname 0x17: Species (Index) 0x18-0x19: Current HP 0x1A: Level 0x1B: Status 0x1C: Type 1 0x1D: Type 2 0x1E: Catch Rate 0x1F: Move 1 0x20: Move 2 0x21: Move 3 0x22: Move 4 0x23-0x24: Trainer ID 0x25-0x27: Experience 0x28-0x29: HP EV 0x2A-0x2B: Attack EV 0x2C-0x2D: Defense EV 0x2E-0x2F: Speed EV 0x30-0x31: Special EV 0x32: Attack + Defense IV (4 bits each) 0x33: Speed + Special IV (4 bits each) 0x34: Move 1 PP Ups + Current PP (2 + 6 bits) 0x35: Move 2 PP Ups + Current PP (2 + 6 bits) 0x36: Move 3 PP Ups + Current PP (2 + 6 bits) 0x37: Move 4 PP Ups + Current PP (2 + 6 bits) Gen I PK1 File Structure for Rhydon 0x01: Species (Index) 0x03: Species (Index) 0x05: Current HP 0x06: Level 0x07: Status 0x08: Type 1 0x09: Type 2 0x0A: Catch Rate 0x0B: Move 1 0x0C: Move 2 0x0D: Move 3 0x0E: Move 4 0x0F-0x10: Trainer ID 0x11-0x13: Experience 0x14-0x15: HP EV 0x16-0x17: Attack EV 0x18-0x19: Defense EV 0x1A-0x1B: Speed EV 0x1C-0x1D: Special EV 0x1E: Attack + Defense IV (4 bits each) 0x1F: Speed + Special IV (4 bits each) 0x20: Move 1 PP Ups + Current PP (2 + 6 bits) 0x21: Move 2 PP Ups + Current PP (2 + 6 bits) 0x22: Move 3 PP Ups + Current PP (2 + 6 bits) 0x23: Move 4 PP Ups + Current PP (2 + 6 bits) 0x2F-0x39: Trainer Name 0x40-0x44: Pokémon Name / Nickname Hope it's helpful or something when we get to transfer from Gen I to Sun/Moon. Edited May 20, 2016 by ReignOfComputer
ReignOfComputer Posted March 29, 2016 Author Posted March 29, 2016 Okay gonna expand this to Red and Blue too, for version exclusive Pokémon. Much better folder organization too
ReignOfComputer Posted April 12, 2016 Author Posted April 12, 2016 All done! Nothing else until Sun/Moon's launch > https://www.instagram.com/p/BEHYUyxTIak/?taken-by=reignofcomputer
ReignOfComputer Posted May 5, 2016 Author Posted May 5, 2016 Added another collection using the PK1 standard from Rhydon.
Metropolis Posted August 30, 2016 Posted August 30, 2016 Interesting collection, great work. Could I make a suggestion? It has recently been discovered that due to generation 1's RNG, certain combinations of IVs are illegal, notably perfect spreads for almost all Pokemon. It would be great if in anticipation of Sun/Moon any illegal spreads could be weeded out. Of course on the real cartridges, connection to Gen 2 is possible, opening up almost all spreads due to the new breeding mechanics, but for Gen 1 -> Sun/Moon this would be an issue. The rules for legit spreads actually turn out rather complex, if you look through some of the research that's been done around the RNG you'll see what I mean. The rules end up depending on the encounter rate of the areas where that Pokemon could be caught. It's doable on a case by case basis, hard to implement with absolute confidence.
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