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How to assign a text to a overworld in B2W2?


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I'm editing a script with give item. I want tell me Grandpa and Grandma also, but Grandma says nothing.

7b2e6b1e5a68eab72865b7438afee660.png

Script:

2E 00 
A6 00 47 05 
74 00 
09 00 00 80 
09 00 01 80 
2A 00 00 80 03 00
2A 00 01 80 01 00 
1C 00 F5 0A 
0A 00 01 80 
0A 00 00 80 
3D 00 00 04 00 00 00 00 00 00 
32 00 
3F 00 
A6 00 47 05 
74 00 
4C 00 00 90 02 01 10 00 
61 09 08 00 01 00 11 00 
01 00 1F 00 FF 1A 00 00 00
A6 00 47 05 
74 00 
3D 00 00 04 00 01 00 00 00 00 
32 00 
3E 00 
1E 00 14 00 00 00 
30 00 
2F 00 
02 00 
-----------------------------------------------------------------
LockAll (0x002E)
PlaySound Clink
FacePlayer
StoreVar 0x8000
StoreVar 0x8001
give item
amount
CallStd 'give item'
ClearVar 0x8000
ClearVar 0x8000
Message2, current text file, text line 0xA, default settings
WaitKeypress
CloseMessage2
PlaySound (0x00A6) id=0x547
FacePlayer
Readflag (0x0010) Num_2401
Logic08 (0x0008) Num_1
Logic11 (0x0011) Num_1
IfThenGoTo (0x001F) 0xFF jump=0x0000001A
PlaySound (0x00A6) id=0x547
FacePlayer
Message2 (0x003D) 0x0 0x4 mid=Num_3 view=0 type=0
WaitKeyPress (0x0032)
CloseMessage (0x003E)
GoTo (0x001E) jump=0x00000014
WaitMoment (0x0030)
UnlockAll (0x002F)
End (0x0002)

7b2e6b1e5a68eab72865b7438afee660.png.441

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