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Posted

I finally got a third-party attack editor to work--sort of. There's a pulldown menu for the side effects of a move (like paralyzimg opponents, lowering the user's stats, firing multiple shots per use). Unfortunately, the choices list only the numerical codes for each side effect. I know that 0 means a move with no special effects added (just the damage plus any out-of-battle uses). But what do the other code numbers mean? If any of you have hacked a Gen IV game yourselves, I would like a list of translations. Thank you very much!

Posted

from gen 5 (shouldn't be that much different) from Pokemon ROM Changer

stat boost/drop codes:

0,None
1,Attack
2,Defense
3,Special Attack
4,Special Defense
5,Speed
6,Accuracy
7,Evasion
8,All

inflict ailment codes:

0,None
1,Paralyze
2,Sleep
3,Freeze
4,Burn
5,Poison
6,Confusion
7,Attract
8,Capture
9,Nightmare
10,Curse
11,Taunt
12,Torment
13,Disable
14,Yawn
15,Heal Block
16,?
17,Detect
18,Leech Seed
19,Embargo
20,Perish Song
21,Ingrain
65535,Special

move categories

0,DMG
1,No DMG | Inflict status
2,No DMG | -targetstat/+userstat
3,No DMG | heals user
4,DMG | Inflict status
5,No DMG | STATUS | +targetstat
6,DMG | -targetstat
7,DMG | +userstat
8,DMG | absorbs dmg & heals
9,One-hit KO
10,Effect on the whole field
11,Effect on one side of the field
12,Forces target to switch out
13,Unique effect

alternatively, from veekun;

https://github.com/veekun/pokedex/blob/master/pokedex/data/csv/move_meta_ailments.csv

https://github.com/veekun/pokedex/blob/master/pokedex/data/csv/move_meta_categories.csv

https://github.com/veekun/pokedex/blob/master/pokedex/data/csv/move_flags.csv

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