VanFanel Posted July 19, 2013 Share Posted July 19, 2013 Well, for the most part my mapping skills are good, I am just editing the roms so I will be able to play them on my K101 and use the link cable to transfer pokemon to my original cardtridges (and then to my DS games and so on), the thing is, I suck at scripting so I need some help, I am making the event islands available without the need for codes. BUT... Is there a way through simple script editing on Advance Map to make the static pokemon in the islands respawn endlessly? I think some hidden items like shards underwater respawn after a while, not sure but that would be the key, anyone can help? Link to comment Share on other sites More sharing options...
Bond697 Posted July 19, 2013 Share Posted July 19, 2013 at the end of the scripted event for the pokemon, there will be a script command that sets a flag. remove that command and the pokemon should keep showing up. Link to comment Share on other sites More sharing options...
VanFanel Posted July 19, 2013 Author Share Posted July 19, 2013 Thanks, I'll check it, actually I should check some flags on other stuff, you think is possible to add Gym Rematches on FRLG with that too? Link to comment Share on other sites More sharing options...
Kaphotics Posted July 19, 2013 Share Posted July 19, 2013 rematches, not so much. depends what you want to do: new location/same location if you put a new NPC (sprite of the gymleader), you can do rematches anywhere so long as you script them. if you use the same NPC, you'd have to edit their logic as they'd reaward the same badge to you. you can always check for an E4 completed -> branch to a rematch portion of the script that you add. Link to comment Share on other sites More sharing options...
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