Monotony Posted July 8, 2009 Posted July 8, 2009 I just started a game on Pokemon Platinum(U) and saved just before going to Rowan's lab.I tried to edit the savegame file but when I do it says "Wrong file type!" My No$Gba is version 2.6a and saves as .SAV.I don't know which size as it says it automatically detects save file type.All I know is that now it's 84kb.These are my settings taken directly from the ini. ;no$gba 2.6 generated config file - do not edit GBA Mode == GBA SP (backlight) NDS Mode == Nintendo DS (normal 4MB) Emulation Speed, LCD Refresh == -Realtime, Auto Reset/Startup Entrypoint == -Start Cartridge directly Topmost Display Lines == -Display Normal Sound Output Mode == Digital Stereo Sound Desired Sample Rate == -High (44kHz) (best) Video Output == 24bit True Color Emulate BIOS Functions == By real GBA.ROM (accurate) Solar Sensor Level == Darkness GBA Cartridge Backup Media == -Auto NDS-Cartridge Backup Media == -Auto Multiboot Port == -None/Disabled Multiboot Completion == -Auto-close Upload Box Multiboot Normal/BurstDelays == -Medium/Medium (stable) Game Screen Filter == None (fast) Decompressed Help File == Delete after Usage Create Game Window at == Upper/right of Debug Window Game Screen Sizing == Strict IIgame_size == normal Number of Emulated Gameboys == -Single Machine Link Gamepaks == -Gamepaks in all GBAs Link Cable Type == -Automatic Performance Indicator == -Show Timing only if <>100% Autosave Options == -Nope Load ROM-Images to == -All machines Joypad Button A == 1 Joypad Button B == 2 Joypad Select == 3 Joypad Start == 4 Joypad Button L == 5 Joypad Button R == 6 Joypad Button X == 7 Joypad Button Y == 8 SNESpad Adapter == -None/Disabled (fast) SNESpad Button A == -Button A SNESpad Button B == -Button B SNESpad Button X == -Button X SNESpad Button Y == -Button Y Mouse Control Mode == -Free Move (right button=on) Joysticks/Gamepads == -Enabled SAV/SNA File Format == Compressed IIautoRun == yes Firmware Boot == Manual 3D Renderer == nocash IIsnd == stereo IIreg == show IIcrk == show gdb_xsiz == 00000000 gdb_ysiz == 00000000 cht_xsiz == 00000000 cht_ysiz == 00000000 Game_xloc == 0000001E Game_yloc == 0000001E Game_xsiz == 000109D9 Game_ysiz == 000109CC KEYB_1 == A1A9A4A62C2D1F1C26131E1F KEYB_2 == A1A9A4A65253517526135959 KEYB_3 == 595959595959590259595959 KEYB_4 == 595959595959590359595959 KEYB_5 == 595959595959590459595959 KEYB_6 == 595959595959590559595959 KEYB_7 == 595959595959590659595959 KEYB_8 == 595959595959590759595959 KEYB_9 == 595959595959590859595959 KEYB_A == 595959595959590959595959 KEYB_B == 595959595959590A59595959 KEYB_C == 595959595959590B59595959 GIFname == NO$GBA.GIF I tried converting it manually(renaming .SAV to .sav) and automatically(using the online converter but to no avail.I even changed from 512K to 256K in pokesav's menu.My savefile is certainly not corrupted as I can save and play. Any help would be much appreciated. EDIT:I'm not sure I online converted the file to what I should have.
Endless Eden Posted July 8, 2009 Posted July 8, 2009 go find this line, "SAV/SNA File Format == Compressed" In the INI then change "Compressed" to "Uncompressed" or "raw" Now when thats done go play the game and save now go to the save converter and follow Do steps one to 3 the last step involves opening the game and saving again. Now a new file will be made in the No$gba BATTERY folder called newsave change this to the name of your current save (i.e. pokemon platinum.sav) now it will work with pokesav!!
Monotony Posted July 8, 2009 Author Posted July 8, 2009 NVM,I started the game again and deleted the other save.Now Pokesav can load it,but it's only a jumble of mess with 65535 and ||||||||||.What can I do to fix this?
Endless Eden Posted July 8, 2009 Posted July 8, 2009 Well i have the "no$gba to vba save converter" if you get that all you have to do is follow the 3 steps its easy.
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